manual:controller
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manual:controller [2017/01/20 12:50] – aerofly | manual:controller [2018/02/04 19:16] – jf | ||
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- | ====== Controller | + | ====== Controller |
- | Aerofly FS 2 supports a wide variety of joysticks and gamepads from various manufacturers. For most of these controllers Aerofly FS 2 also features a default assignment. However, Aerofly FS 2 is fully customizable, | + | Aerofly FS 2 supports a wide variety of joysticks and gamepads from various manufacturers. For most of these controllers Aerofly FS 2 also features a default assignment. However, Aerofly FS 2 is fully customizable, |
+ | Before you start Aerofly FS 2 first plug in the controller(s) that you wish to use. You will see the controller(s) recognized on the bottom of the Controller Setup page. **Note** - If you don't see your connected controller(s), | ||
+ | first make sure that they are recognized | ||
- | Open ' | + | {{: |
- | At the bottom of the new window you'll find the recognized joysticks, gamepads and other compatible controllers. If you don't see a connected controller, please plug it in once again and wait for a while. Select ' | + | |
- | {{ : | + | Once you enter the Controller Setup page you will see categories down the left side, by clicking each category you enter detailed functions that relate to the chosen category. **Note** - If you need some help simply click on the **?** in the right top corner. |
- | ===== Assigning | + | ===== Assigning |
- | * Click left in the mid field of the function | + | |
- | * Follow the displayed instructions | + | In Aerofly FS 2 you have to freedom |
- | * Check your setting by observing the movement | + | |
- | * The assignment will be saved automatically | + | |
- | ===== Deleting an assignment for a function ===== | + | In this example we will show you how to bind the elevator trim functions to the D-Pad up/down of your controller. **Note** - Any button or key can be programmed the same way. |
- | If you want to delete | + | |
+ | {{: | ||
+ | This image shows nothing assigned to the elevator trim function. **Note** - To delete | ||
+ | |||
+ | {{: | ||
+ | Next, note the " | ||
+ | |||
+ | {{: | ||
+ | You can clearly see that the D-pad down is now bound to the function elevator trim up. | ||
+ | |||
+ | {{: | ||
+ | Now let's finish up this function, click on the small box closest to the " | ||
+ | |||
+ | {{: | ||
+ | Let's press the D-pad up. You have just set up your D-pad up/down to control the elevator trim down/up. | ||
- | ===== Assigning joystick buttons or keys ===== | ||
- | Proceed as follows to program functions such as flaps or brakes: | ||
- | * Click left in the smaller fields at the function you want to program. | ||
- | * Press the button on the joystick or keyboard for the functions you wish to program. | ||
- | * Please note that many functions need two buttons or keys to increase or decrease | ||
- | * The settings will be saved automatically | ||
- | ===== Separate joystick | + | |
+ | ===== Assigning controller axes to functions ===== | ||
+ | Assigning your analog sticks to axis functions works similar to assigning buttons or keys and it's just as simple to easily set up. | ||
+ | In the below examples we will bind the elevator up/down function to the up and down axis of your analog stick. | ||
+ | |||
+ | {{: | ||
+ | This image shows nothing assigned to the elevator function. **Note** - To delete an axis already bound simply click on the wider box in the center that has the axis assigned to it and press the delete key on your keyboard. | ||
+ | |||
+ | {{: | ||
+ | In this example we will start with the elevator down function, so simply click on the word " | ||
+ | |||
+ | {{: | ||
+ | Now push the analog stick up. You will now see that the elevator function shows both down and up have been bound. **Note** - When selecting one side of an axis the other side automatically binds as well. | ||
+ | |||
+ | Lets now test our newly bound function: | ||
+ | |||
+ | {{: | ||
+ | Moving the analog stick up you should see the green bar moving to the down side. | ||
+ | |||
+ | {{: | ||
+ | Moving the analog stick down you should see the green bar moving on the up side. | ||
+ | |||
+ | |||
+ | ===== Adding Additional Devices or Pedals | ||
{{ : | {{ : | ||
+ | |||
+ | In Aerofly FS 2 you can add multiple control surfaces. For example, if you have a flight stick and pedals, they can be added and configured easily using the same method as explained in this manual. | ||
+ | | ||
If you want to use separate rudder pedals please proceed as follows: | If you want to use separate rudder pedals please proceed as follows: | ||
- | * Plug in the joystick and pedals directly to two different | + | * First plug all of your devices into any available |
- | | + | * Make sure that your Windows Operating System recognizes your devices |
- | * Wait until windows has installed the USB driver for any USB devices | + | * All of your plugged in devices |
- | * Start aerofly FS2 and open “Settings” / “Control” (image) | + | * Each function |
- | * If you see all USB devices | + | * Set up each button |
- | * Click the throttle | + | |
- | * Click the elevator (aileron) function | + | |
- | | + | |
- | | + | |
- | | + | |
===== Troubleshooting joystick and other USB devices ===== | ===== Troubleshooting joystick and other USB devices ===== | ||
- | If you have any problems in programming the buttons or axis on your USB device then please click on the displayed USB device button | + | If you have any problems in programming the buttons or axis on your USB device then please click on the displayed USB device button |
{{ : | {{ : | ||
===== Joystick calibration ===== | ===== Joystick calibration ===== | ||
- | Most joysticks and gamepads should be calibrated by default. However if you connected joystick is not properly calibrated, you can do so in the ' | + | Most joysticks and gamepads should be calibrated |
{{ : | {{ : | ||
+ | |||
+ | =====Default Keyboard Assignments===== | ||
+ | |||
+ | Use the below chart as reference for your default keyboard functions | ||
+ | **Note** - All settings can be made custom to your needs | ||
+ | |||
+ | ^Function | ||
+ | ^Primary | ||
+ | |Flaps Down/ | ||
+ | |Gear Down/ | ||
+ | |Brakes (Wheel and Air)|B | ||
+ | |Brakes (Glider) | ||
+ | ^View ^^^^ | ||
+ | |Internal Views |1 & 2 | ||
+ | |Follow Views |3 & 4 | ||
+ | |External Views |5 & 6 | ||
+ | |Zoom in/ | ||
+ | |Pan Left/ | ||
+ | |Pan Up/ | ||
+ | |Pan Reset Center | ||
+ | |VR Reset Center | ||
+ | |Move Pilot View U/D |Page Up/ | ||
+ | ^Autopilot | ||
+ | |Master | ||
+ | ^Simulation | ||
+ | |Exit |ALT+F4 | ||
+ | |Pause | ||
+ | |Flight Information | ||
+ | |HUD | ||
+ | |Map | ||
+ | |Time Change | ||
+ | |Visibility | ||
+ | |Landmarks | ||
+ | |Sound On/ | ||
+ | |Copilot | ||
+ | |Show FPS |CTRL+F1 | ||
+ | ^Controller Setup ^^^^ | ||
+ | |Execute | ||
+ | |Back |ESCAPE | ||
+ | |||
+ | VR=Not currently available in VR Mode | ||
+ | |||
+ | ===== Recommended Xbox Controller Configuration ===== | ||
+ | {{: | ||
+ | |||
+ | For those of you who are new to Flight Simulation or just want to use a basic Xbox controller to fly with in Aerofly FS 2. Here is a visual setup. **Note** - This particular Xbox controller configuration is ideal for Oculus Rift VR users. | ||
+ | |||
+ | **Primary Layout** | ||
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+ | {{: | ||
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+ | **View Layout** | ||
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+ | {{: | ||
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+ | **Simulation Layout** | ||
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+ | {{: | ||
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+ | **Game Control Layout** | ||
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+ | {{: | ||
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