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sdk:aircraft:definition [2018/09/20 10:05] – [File Types] jhsdk:aircraft:definition [2018/09/20 10:06] – [Aircraft Folder] jh
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 All individual aircraft are located in a folder called 'aircraft' which, for all default aircraft, is located in the [[simulator:path#installation_folder|installation folder]] of the Aerofly FS 2 and for custom made user aircraft it is located in the [[simulator:path#user_folder|user folder]]. Inside that 'aircraft' folder there are individual sub-folders for each aircraft. These sub-folders, (e.g. ''aircraft\a320'') contain all the files needed for an aircraft. They can be divided into two groups:  All individual aircraft are located in a folder called 'aircraft' which, for all default aircraft, is located in the [[simulator:path#installation_folder|installation folder]] of the Aerofly FS 2 and for custom made user aircraft it is located in the [[simulator:path#user_folder|user folder]]. Inside that 'aircraft' folder there are individual sub-folders for each aircraft. These sub-folders, (e.g. ''aircraft\a320'') contain all the files needed for an aircraft. They can be divided into two groups: 
-   * 3D model, textures and sounds files +   * 3D model, textures and sounds files converted into the engine format 
-   * Aircraft definition text files+   * Aircraft definition as plain text files
 The folder's name is the internal aircraft name. In the following, we will use xxxx for this internal name. There are no sub-folders except for the repaints. The folder's name is the internal aircraft name. In the following, we will use xxxx for this internal name. There are no sub-folders except for the repaints.
  
sdk/aircraft/definition.txt · Last modified: 2018/09/20 12:36 by jh