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sdk:aircraft:definition [2018/09/20 10:05]
jh [Aircraft Folder]
sdk:aircraft:definition [2018/09/20 12:36]
jh [Aircraft Files]
Line 5: Line 5:
 All individual aircraft are located in a folder called '​aircraft'​ which, for all default aircraft, is located in the [[simulator:​path#​installation_folder|installation folder]] of the Aerofly FS 2 and for custom made user aircraft it is located in the [[simulator:​path#​user_folder|user folder]]. Inside that '​aircraft'​ folder there are individual sub-folders for each aircraft. These sub-folders,​ (e.g. ''​aircraft\a320''​) contain all the files needed for an aircraft. They can be divided into two groups: ​ All individual aircraft are located in a folder called '​aircraft'​ which, for all default aircraft, is located in the [[simulator:​path#​installation_folder|installation folder]] of the Aerofly FS 2 and for custom made user aircraft it is located in the [[simulator:​path#​user_folder|user folder]]. Inside that '​aircraft'​ folder there are individual sub-folders for each aircraft. These sub-folders,​ (e.g. ''​aircraft\a320''​) contain all the files needed for an aircraft. They can be divided into two groups: ​
    * 3D model, textures and sounds files converted into the engine format    * 3D model, textures and sounds files converted into the engine format
-   * Aircraft definition text files+   * Aircraft definition ​as plain text files
 The folder'​s name is the internal aircraft name. In the following, we will use xxxx for this internal name. There are no sub-folders except for the repaints. The folder'​s name is the internal aircraft name. In the following, we will use xxxx for this internal name. There are no sub-folders except for the repaints.
  
 ===== Aircraft Files ===== ===== Aircraft Files =====
-An Aerofly FS 2 aircraft is described in few plain [[simulator:​text_files|text files]], more specifically a [[aircraft:​tmc|description .tmc]] file and several [[aircraft:​tmd|definition .tmd]] files. They can be edited with the [[simulator:​text_files#​recommended_text_editors|recommended text editors]]. The '​aircraftname.[[aircraft:​tmd|tmd]]'​ file is the main definition of an aircraft and is referred to as '​THE'​ tmd file. This file is split into several sections: The dynamic sections defines the physical behavior of the aircraft, system logic, inputs and controls of the aircraft; the graphics section animates the visual 3D model of the aircraft and the sound section defines the way the aircraft sound files should be played.+An Aerofly FS 2 aircraft is described in few plain [[simulator:​text_files|text files]], more specifically a [[aircraft:​tmc|description .tmc]] file and several [[aircraft:​tmd|definition .tmd]] files. They can be edited with the [[simulator:​text_files#​recommended_text_editors|recommended text editors]] and have a certain [[simulator:​text_files#​syntax|syntax]]. The '​aircraftname.[[aircraft:​tmd|tmd]]'​ file is the main definition of an aircraft and is referred to as '​THE'​ tmd file. This file is split into several sections: The dynamic sections defines the physical behavior of the aircraft, system logic, inputs and controls of the aircraft; the graphics section animates the visual 3D model of the aircraft and the sound section defines the way the aircraft sound files should be played.
  
  
sdk/aircraft/definition.txt ยท Last modified: 2018/09/20 12:36 by jh