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sdk:aircraft:definition [2018/09/20 10:01] jhsdk:aircraft:definition [2018/09/20 12:36] (current) – [Aircraft Files] jh
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 All individual aircraft are located in a folder called 'aircraft' which, for all default aircraft, is located in the [[simulator:path#installation_folder|installation folder]] of the Aerofly FS 2 and for custom made user aircraft it is located in the [[simulator:path#user_folder|user folder]]. Inside that 'aircraft' folder there are individual sub-folders for each aircraft. These sub-folders, (e.g. ''aircraft\a320'') contain all the files needed for an aircraft. They can be divided into two groups:  All individual aircraft are located in a folder called 'aircraft' which, for all default aircraft, is located in the [[simulator:path#installation_folder|installation folder]] of the Aerofly FS 2 and for custom made user aircraft it is located in the [[simulator:path#user_folder|user folder]]. Inside that 'aircraft' folder there are individual sub-folders for each aircraft. These sub-folders, (e.g. ''aircraft\a320'') contain all the files needed for an aircraft. They can be divided into two groups: 
-   * 3D model, textures and sounds files +   * 3D model, textures and sounds files converted into the engine format 
-   * Aircraft definition text files+   * Aircraft definition as plain text files
 The folder's name is the internal aircraft name. In the following, we will use xxxx for this internal name. There are no sub-folders except for the repaints. The folder's name is the internal aircraft name. In the following, we will use xxxx for this internal name. There are no sub-folders except for the repaints.
  
 ===== Aircraft Files ===== ===== Aircraft Files =====
-An Aerofly FS 2 aircraft is described in few plain [[simulator:text_files|text files]], more specifically a [[aircraft:tmc|description .tmc]] file and several [[aircraft:tmd|definition .tmd]] files. They can be edited with the [[simulator:text_files#recommended_text_editors|recommended text editors]]. The 'aircraftname.[[aircraft:tmd|tmd]]' file is the main definition of an aircraft and is referred to as 'THE' tmd file. This file is split into several sections: The dynamic sections defines the physical behavior of the aircraft, system logic, inputs and controls of the aircraft; the graphics section animates the visual 3D model of the aircraft and the sound section defines the way the aircraft sound files should be played.+An Aerofly FS 2 aircraft is described in few plain [[simulator:text_files|text files]], more specifically a [[aircraft:tmc|description .tmc]] file and several [[aircraft:tmd|definition .tmd]] files. They can be edited with the [[simulator:text_files#recommended_text_editors|recommended text editors]] and have a certain [[simulator:text_files#syntax|syntax]]. The 'aircraftname.[[aircraft:tmd|tmd]]' file is the main definition of an aircraft and is referred to as 'THE' tmd file. This file is split into several sections: The dynamic sections defines the physical behavior of the aircraft, system logic, inputs and controls of the aircraft; the graphics section animates the visual 3D model of the aircraft and the sound section defines the way the aircraft sound files should be played.
  
  
 ===== File Types ===== ===== File Types =====
  
-Let us break down what each file in an Aerofly FS 2 aircraft folder does.+Let us break down what each file in an Aerofly FS 2 aircraft folder does:
  
 | Intermediate folder | Aerofly FS 2 aircraft folder | Description | | Intermediate folder | Aerofly FS 2 aircraft folder | Description |
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 |                     | .tsb                       | Converted sound files that are created from .wav files by the converter tool. | |                     | .tsb                       | Converted sound files that are created from .wav files by the converter tool. |
 | model.tmc                                      | Configuration file for aircraft conversion. Used to set non-default values for texture sizes, bump map strength and texture parameters if necessary. | | model.tmc                                      | Configuration file for aircraft conversion. Used to set non-default values for texture sizes, bump map strength and texture parameters if necessary. |
 +
 +**Note**
  
 The '.tgi', '.tmc' and '.tmd' files must have the same name as the folder / must use the aircraft's internal name, in our case 'xxxx.tgi', 'xxxx.tmc' and 'xxxx.tmd'. The '.tgi', '.tmc' and '.tmd' files must have the same name as the folder / must use the aircraft's internal name, in our case 'xxxx.tgi', 'xxxx.tmc' and 'xxxx.tmd'.
sdk/aircraft/definition.1537430494.txt.gz · Last modified: 2018/09/20 10:01 by jh