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sdk:aircraft:definition

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sdk:aircraft:definition [2018/09/20 10:06] – [Aircraft Folder] jhsdk:aircraft:definition [2018/09/20 12:36] (current) – [Aircraft Files] jh
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 ===== Aircraft Files ===== ===== Aircraft Files =====
-An Aerofly FS 2 aircraft is described in few plain [[simulator:text_files|text files]], more specifically a [[aircraft:tmc|description .tmc]] file and several [[aircraft:tmd|definition .tmd]] files. They can be edited with the [[simulator:text_files#recommended_text_editors|recommended text editors]]. The 'aircraftname.[[aircraft:tmd|tmd]]' file is the main definition of an aircraft and is referred to as 'THE' tmd file. This file is split into several sections: The dynamic sections defines the physical behavior of the aircraft, system logic, inputs and controls of the aircraft; the graphics section animates the visual 3D model of the aircraft and the sound section defines the way the aircraft sound files should be played.+An Aerofly FS 2 aircraft is described in few plain [[simulator:text_files|text files]], more specifically a [[aircraft:tmc|description .tmc]] file and several [[aircraft:tmd|definition .tmd]] files. They can be edited with the [[simulator:text_files#recommended_text_editors|recommended text editors]] and have a certain [[simulator:text_files#syntax|syntax]]. The 'aircraftname.[[aircraft:tmd|tmd]]' file is the main definition of an aircraft and is referred to as 'THE' tmd file. This file is split into several sections: The dynamic sections defines the physical behavior of the aircraft, system logic, inputs and controls of the aircraft; the graphics section animates the visual 3D model of the aircraft and the sound section defines the way the aircraft sound files should be played.
  
  
sdk/aircraft/definition.1537430767.txt.gz · Last modified: 2018/09/20 10:06 by jh