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sdk:aircraft:modelling [2017/02/07 10:00] – [Supported Modelling tools] aeroflysdk:aircraft:modelling [2018/09/20 10:08] – [Supported Modelling tools] jh
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 ===== Supported Modelling tools ===== ===== Supported Modelling tools =====
  
-Currently (30th January 2017) the Aerofly FS 2 Software Development Kit ([[sdk:intro|SDK]]) supports 3D Studio Max 2010 or higher, Maxon Cinema 4D version 17 and AC3D version 8.+Currently (30th January 2017) the Aerofly FS 2 Software Development Kit ([[sdk:intro|SDK]]) supports  
 +   3D Studio Max 2010 or higher,  
 +   Maxon Cinema 4D version 17 and 
 +   AC3D version 8.
  
 ===== Robin DR-400 - Example Aircraft ===== ===== Robin DR-400 - Example Aircraft =====
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   * The material now has a 'Custom Attribute' where you can enter the desired tags.\\ {{ :sdk:sdk_max_shader.png?200 |}}\\    * The material now has a 'Custom Attribute' where you can enter the desired tags.\\ {{ :sdk:sdk_max_shader.png?200 |}}\\ 
 +
 +==== Propeller ====
 +Aerofly FS 2 needs two models for the propeller. First is the static / solid model including the spinner / hub and the blades as separate objects. Second is the propeller disk, this is the blurred hull of the spinning propeller. The propeller disk needs to have a planar mapping from the front such that the disk fills the UV unit square. The corresponding texture is applied to the prop disk such that the bottom is at the center and the top is at the tips, left side is facing forward and right side is applied onto the back. Refer to the DR-400 example aircraft and the 'prop_color.bmp' for an example.
  
 ===== Exporting from 3D Studio Max ===== ===== Exporting from 3D Studio Max =====
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   *Don't include the aircraft's name in texture names (don't use 'f15_xxxx_color.bmp').     *Don't include the aircraft's name in texture names (don't use 'f15_xxxx_color.bmp').  
   *Current max file is named like 'f15_2015-06-18_56.max'   *Current max file is named like 'f15_2015-06-18_56.max'
- 
sdk/aircraft/modelling.txt · Last modified: 2020/05/10 21:20 by jh