sdk:geoconvert
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sdk:geoconvert [2017/07/21 18:32] – aerofly | sdk:geoconvert [2017/07/22 17:18] – aerofly | ||
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=====Introduction to the GeoConvert tool===== | =====Introduction to the GeoConvert tool===== | ||
- | The Aerofly FS 2 GeoConvert tool allows you to convert | + | The GeoConvert tool allows you to get your own aerial images into Aerofly FS 2. GeoConvert so far supports |
**Important note:** This tool is not a simple plug and play solution, it requires some work on your side and you need some basic understanding on how earth coordinates work. It's also your responsibility to obtain aerial images, GeoConvert does not perform this step for you. We have added some tutorials however that show you some ways on obtaining aerial images. | **Important note:** This tool is not a simple plug and play solution, it requires some work on your side and you need some basic understanding on how earth coordinates work. It's also your responsibility to obtain aerial images, GeoConvert does not perform this step for you. We have added some tutorials however that show you some ways on obtaining aerial images. | ||
====How Aerofly renders aerial images==== | ====How Aerofly renders aerial images==== | ||
- | Aerofly FS 2 uses a level technique with different | + | Aerofly FS 2 uses textures with a varying coverage to render the earth. For this Aerofly FS 2 uses a level technique with different |
+ | |||
+ | Its recommended that your aerial images are converted to level 9, 11, 12, 13 and 14 to give a good coverage. Level 14 corresponds to roughly 1 meter per pixel. Please do not go below level 9 unless you convert a really large area with your images as Aerofly already includes those levels. | ||
+ | |||
+ | ====Installation==== | ||
+ | After you have downloaded the GeoConvert tool, unzip the ZIP file to any place you like, prefereably to a harddisc with enough free storage. | ||
+ | |||
+ | Here is the folder structure of the tool | ||
+ | <code cpp> | ||
+ | aerofly_fs_2_geoconvert | ||
+ | input_aerial_images | ||
+ | scenery | ||
+ | images | ||
+ | images_raw | ||
+ | shader_dx11 | ||
+ | texture | ||
+ | aerofly_fs_2_geoconvert.exe | ||
+ | </ | ||
+ | |||
+ | GeoConvert cannot be started by its own, it must be called with a configuration file that tells GeoConvert what region it should create Aerofly FS 2 compatible aerial images. You can either open a console or the Windows Powershell or create a small batch file right next to the aerofly_fs_2_geoconvert.exe executable. Here is an example | ||
+ | < | ||
+ | .\aerofly_fs_2_geoconvert.exe your_config_file.tmc | ||
+ | </ | ||
====General steps==== | ====General steps==== | ||
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> | > | ||
</ | </ | ||
- | * For aerial images to appear at larger distances and to keep texture usage low, Aerofly FS 2 uses textures with a varying coverage. At the base the whole earth is covered by a single texture, we call that level 0. As a next step the whole earth is covered by 2x2 level 1 textures, then 4x4 level 2 textures and so on. Its recommended that your aerial images are converted to level 9, 11, 12, 13 and 14 to give a good coverage. Level 14 corresponds to roughly 1m per pixel. | + | * For aerial images to appear at larger distances and to keep texture usage low, |
sdk/geoconvert.txt · Last modified: 2017/11/12 17:30 by jh