sdk:scenery
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sdk:scenery [2017/01/16 11:52] – aerofly | sdk:scenery [2020/05/10 20:06] – [Coordinate System] jh | ||
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To get a better idea on how the whole process of creating an airport for Aerofly FS 2 works, we have provided the airport ' | To get a better idea on how the whole process of creating an airport for Aerofly FS 2 works, we have provided the airport ' | ||
- | ===== Scenery Definition File (.tsc) ===== | + | ===== Scenery Definition File (TSC) ===== |
- | The .tsc is a simple text file that defines the type of scenery object, its 3d model origin on the globe, elevation and use of auto height, its name as short and long version, description text and specific to airports: ICAO code identifier, parking positions, runway endpoints and threshold points, runway width and its approach light system, tower view position and more. We will address some of these features later on in this workshop. | + | |
+ | The [[sdk: | ||
Changing the .tsc file can be done in two different ways: | Changing the .tsc file can be done in two different ways: | ||
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===== Coordinate System ===== | ===== Coordinate System ===== | ||
- | The entire airport is modeled in a local coordinate system whose origin is moved to the longitude and latitude or web-mercator coordinates defined in the .tsc file when the airport is loaded in the simulator. | + | |
+ | The entire airport is modeled in a local coordinate system whose origin is moved to the [[sdk: | ||
The x-axis of the modeling coordinate system points towards east; the y-axis is geographic north and the z-direction is defined up from the earth' | The x-axis of the modeling coordinate system points towards east; the y-axis is geographic north and the z-direction is defined up from the earth' |
sdk/scenery.txt · Last modified: 2020/05/10 21:17 by jh