sdk:scenery_creation3
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sdk:scenery_creation3 [2017/07/17 15:42] – jf | sdk:scenery_creation3 [2017/08/07 05:23] – [Choose Your Starting Location] jf | ||
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- | Our first coordinate | + | Our **main |
{{: | {{: | ||
We need 3 more points: The tower position, the beginning and end of at least one runway. | We need 3 more points: The tower position, the beginning and end of at least one runway. | ||
- | This is the tower: | + | This is the **tower coordinate** |
{{: | {{: | ||
- | Next is the runway beginning. **Note**- To make it easy we use the same point for the threshold position. | + | Next is the runway |
- | Select the center of the runway width: | + | Select the center of the runway width for runway 31L: |
{{: | {{: | ||
- | * Do the same on the opposite | + | * Do the same on the opposite |
- | * Measure the runway width with Google Maps or search for airport information about this. We need a metric value for the width. Note the runway markings from Google Maps or airport information. | + | * Measure the **runway width** with Google Maps or search for airport information about this. We need a metric value for the width. Note the runway markings from Google Maps or airport information. |
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+ | We can also define a **parking position** | ||
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+ | {{: | ||
====Creating your TSC File==== | ====Creating your TSC File==== | ||
- | Next we will create a text file called **nas_fallon.tsc**. **Note**- It's best to work off of a sample template for this. The TSC file is what tells Aerofly FS2 where to place the runways for your airport. | + | Next we will create a text file called **nas_fallon.tsc**. **Note**- It's best to work off of a sample template for this. The TSC file is what tells Aerofly FS2 where to place the runways for your airport. |
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+ | This is enough information to define your airport. Your completed **TSC** file will look like this: | ||
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+ | {{: | ||
* Create a folder and copy the **nas_fallon.tsc** that you just made into this folder, then place the folder into **' | * Create a folder and copy the **nas_fallon.tsc** that you just made into this folder, then place the folder into **' | ||
{{: | {{: | ||
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- | This is enough information to define your airport. Your completed **TSC** file will look like this: | ||
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- | {{: | ||
====Choose Your Starting Location==== | ====Choose Your Starting Location==== | ||
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**Note**- This is a rough way to do this because the runway elevation mesh is not flattened and it may contain some bumps. Also the runway lighting will only show up with a graphics object runway. This will be in the next tutorial. | **Note**- This is a rough way to do this because the runway elevation mesh is not flattened and it may contain some bumps. Also the runway lighting will only show up with a graphics object runway. This will be in the next tutorial. | ||
+ | For those of you who need a sample TSC file to work off of, you can download it [[http:// | ||
sdk/scenery_creation3.txt · Last modified: 2018/03/09 16:30 by jf