sdk:scenerydev2
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sdk:scenerydev2 [2017/10/14 17:53] – jf | sdk:scenerydev2 [2020/05/10 18:38] – [Introduction] jh | ||
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I will cover the following stages in this tutorial to ultimately build an entire airport: | I will cover the following stages in this tutorial to ultimately build an entire airport: | ||
- | 1. obtaining your reference image and aligning it to real-world coordinates | + | - obtaining your reference image and aligning it to real-world coordinates |
- | 2. building the objects for your airport and placing them onto the reference image | + | |
- | 3. making the groundpoly (smooth surface) that your objects will sit on | + | |
- | 4. adding your decals and finishing touches to your airport | + | |
- | 5. exporting the required sections from Max into your project folder | + | |
- | 6. converting your airport to be used in Aerofly | + | |
**Note:** there are many different variations of this process that will indeed work but all variations will still follow the same concept as shown within this tutorial. | **Note:** there are many different variations of this process that will indeed work but all variations will still follow the same concept as shown within this tutorial. |
sdk/scenerydev2.txt · Last modified: 2020/05/10 18:48 by jh