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sdk:scenerydev2 [2017/10/14 17:53]
jf
sdk:scenerydev2 [2020/05/10 18:48] (current)
jh
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 I will cover the following stages in this tutorial to ultimately build an entire airport: I will cover the following stages in this tutorial to ultimately build an entire airport:
  
-1. obtaining your reference image and aligning it to real-world coordinates +  - obtaining your reference image and aligning it to real-world coordinates 
-2. building the objects for your airport and placing them onto the reference image +  building the objects for your airport and placing them onto the reference image 
-3. making the groundpoly (smooth surface) that your objects will sit on +  making the groundpoly (smooth surface) that your objects will sit on 
-4. adding your decals and finishing touches to your airport +  adding your decals and finishing touches to your airport 
-5. exporting the required sections from Max into your project folder +  exporting the required sections from Max into your project folder 
-6. converting your airport to be used in Aerofly FS2+  converting your airport to be used in Aerofly FS
  
 **Note:** there are many different variations of this process that will indeed work but all variations will still follow the same concept as shown within this tutorial. **Note:** there are many different variations of this process that will indeed work but all variations will still follow the same concept as shown within this tutorial.
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 ====TSC File Explained==== ====TSC File Explained====
  
-The core of your entire airport project is your TSC file. This file will need to be built and placed inside your project folder not only to convert your airport models but to convert your entire airport. In this section we will focus just on the lines needed for the airport models (obj) that you just created. As we progress in this tutorial we will add to it. 
- 
-Let's get started. 
- 
-   * Download the sample TSC file [[http://dl1.aerofly.com/aerofly_fs_2/repaints/Sample.rar|HERE]]. This sample will be explained in detail below. 
- 
-**Note:** The sample TSC will be used for this tutorial but feel free to use it for your own project as well. Simply make the necessary changes and save it. 
- 
-The TSC file is broken down for you in the image below, but for this section lets focus on the initial setup and the lines needed to add your newly created airport models. At this stage, take note of the areas highlighted in **red** 
- 
-{{:wiki:tsc.jpg?700|}} 
- 
-By line: 
- 
-^Line Number^ Description                                               ^ 
-| 4         | This is the folder name that the converter will create    | 
-| 5         | This is the name that you will see on the Aerofly map     | 
-| 6         | This is the airport code if you want to include it        | 
-| 7         | Country of airport if you want to include it              | 
-| 9         | This is your center coordinates for your project          | 
-| 17 - 21   | These are the lines needed for converting your models     | 
-| 22 - 26   | These are the lines needed for converting your groundpoly | 
-| 27 - 31   | These are the lines needed for converting your decals     | 
-| 37 - 38   | These are center coordinates for each ends of your runway | 
-| 39 - 40   | These can be the same coordinates as lines 37 and 38      | 
-| 41        | This is the width of your runway in meters                | 
-| 42 - 43   | These are the actual runway numbers at each end           | 
-| 44 - 45   | These names identify which approach light is used         | 
-| 46 - 47   | This directs which side the approach lights appear on     | 
-| 52 - 57   | You can add additional parking positions                  | 
  
  
sdk/scenerydev2.1507996433.txt.gz · Last modified: 2017/10/14 17:53 by jf