sdk:scenerydev6
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sdk:scenerydev6 [2020/01/19 02:41] – jf | sdk:scenerydev6 [2022/08/30 13:09] (current) – removed aerofly | ||
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- | =====Adding Animated Traffic to Aerofly FS2===== | ||
- | Have you ever wanted to add animated traffic (or objects) to your scenery project? Well now you can! | ||
- | Introducing the first working tutorial to allow for you to do this yourself. | ||
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- | So let's get started. | ||
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- | ====Prerequisites: | ||
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- | To get started you will need the following applications in order to add animated traffic | ||
- | * FSET (or any applicable program that you can capture a scenery image, center coordinates, | ||
- | * 3DS Max | ||
- | * Aerofly SDK - Content Converter | ||
- | * IPACS plug-in for 3DS Max export | ||
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- | ====Obtaining Reference Image from FSET==== | ||
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- | Let's begin by choosing the location that you wish to have animated traffic at. Open up FSET to locate and obtain your reference image that you will use as your guide in 3DS Max. | ||
- | In this tutorial we will choose ' | ||
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- | 1. In FSET change the Area Def. Mode to ' | ||
- | 2. Drag the box over the area that you wish to add your traffic, and start the job. | ||
- | 3. Once you captured the image and recorded the center coordinates and area distances we have all that we need to begin in 3DS Max. | ||
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sdk/scenerydev6.1579398088.txt.gz · Last modified: 2020/01/19 02:41 by jf