simulator:mcf
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simulator:mcf [2017/03/28 04:30] – jf | simulator:mcf [2019/06/19 10:02] – [User Defined Scenery Folder] jh | ||
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Probably one of the most useful feature of the developer mode is the possibility to quickly reload an aircraft while the simulator is running. Using this feature during aircraft development allows you to quickly modify the TMD description file and immediately see the results. You can assign a custom key in the controller menu. | Probably one of the most useful feature of the developer mode is the possibility to quickly reload an aircraft while the simulator is running. Using this feature during aircraft development allows you to quickly modify the TMD description file and immediately see the results. You can assign a custom key in the controller menu. | ||
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- | ===== gc-map.mcf | + | ====gc-map.mcf==== |
The '' | The '' | ||
> Deleting this file should reset all game-control assignments. Please note, that there is also an [[manual: | > Deleting this file should reset all game-control assignments. Please note, that there is also an [[manual: | ||
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+ | ====User Defined Scenery Folder==== | ||
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+ | You can define a second custom user folder by adding or editing your desired extra user folder path to the field: | ||
+ | **< | ||
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+ | The directory on your disk must contain the sub-folder " | ||
+ | This gives users the ability to place their custom scenery in a location other than the documents folder located on the root drive. | ||
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simulator/mcf.txt · Last modified: 2022/07/07 11:25 by jh