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simulator:mcf [2017/07/09 03:08] jfsimulator:mcf [2020/05/10 15:52] – [main.mcf] jh
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 ===== main.mcf ====== ===== main.mcf ======
  
-The ''C:\Users\%USERNAME%\Documents\Aerofly FS 2\main.mcf'' file is a [[simulator:text_files|text document]] that is located in the [[path|user directory]] at  +The main configuration file (main.mcf) is located at ''C:\Users\%USERNAME%\Documents\Aerofly FS 2\main.mcf''. It can be edited like normal [[simulator:text_files|text document]].
-''Documents\Aerofly FS 2''.+
  
 > Deleting this file will reset the simulator settings, but not the control assignments (see [[#gc-map.mcf]] below). It's recommended to only change the settings through the simulator GUI as described in the [[manual:general_settings|general settings]] and [[manual:graphics|graphics settings]] pages. > Deleting this file will reset the simulator settings, but not the control assignments (see [[#gc-map.mcf]] below). It's recommended to only change the settings through the simulator GUI as described in the [[manual:general_settings|general settings]] and [[manual:graphics|graphics settings]] pages.
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 > Backup the ''main.mcf'' before manually editing it! > Backup the ''main.mcf'' before manually editing it!
  
-Almost at the very bottom of the ''main.mcf'' there is an option to enable the developer mode for Aerofly FS 2. Setting the ''developer'' flag to true will add developer cameras to the Aerofly FS 2 and enable other developer features. +Almost at the very bottom of the ''main.mcf'' there is an option to enable the developer mode for Aerofly FS 2. Setting the ''Enabled'' flag to true will add developer cameras to the Aerofly FS 2 and enable other developer features. 
-<code>        <[bool][developer][true]></code>+<code>        <[settings_developer][developer_settings][] 
 +            <[bool][Enabled][true]
 +        ></code>
 Probably one of the most useful feature of the developer mode is the possibility to quickly reload an aircraft while the simulator is running. Using this feature during aircraft development allows you to quickly modify the TMD description file and immediately see the results. You can assign a custom key in the controller menu. Probably one of the most useful feature of the developer mode is the possibility to quickly reload an aircraft while the simulator is running. Using this feature during aircraft development allows you to quickly modify the TMD description file and immediately see the results. You can assign a custom key in the controller menu.
  
 ====VR Native View==== ====VR Native View====
  
-setting this to true enables the normal view on the 2d monitor as opposed to side by side view.+Setting this to true enables the normal view on the 2d monitor as opposed to side by side view. This increases the demand on your hardware but it looks more attractive to bystanders.
  
 <code>       <[bool][vr_render_native_view_on_screen][false]>  </code> <code>       <[bool][vr_render_native_view_on_screen][false]>  </code>
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 ====User Defined Scenery Folder==== ====User Defined Scenery Folder====
  
-you can define a custom user folder by adding your location to the field: **<[string8][extra_user_folder][]> +You can define a second custom user folder by adding or editing your desired extra user folder path to the field:  
-** located within the **main.mcf** file.+**<[string8][extra_user_folder][]>** located within the **main.mcf** file.
  
-The location must contain the sub-folder "scenery".  +The directory on your disk must contain the sub-folder "scenery".  
-This will give users the ability to place their custom scenery in a location other than the documents folder located on the root drive.+This gives users the ability to place their custom scenery in a location other than the documents folder located on the root drive.
  
    
simulator/mcf.txt · Last modified: 2022/07/07 11:25 by jh