Does anyone know what I'm doing wrong? I was trying to fix my laptop's throttle response to the high temps, unusual in April.
So I set up MSI afterburner+Rivatuner+HWInfo to show some data, when I spotted that the driver and the FPS is somehow incorrectly measured/displayed:
Due to some severe screen tearing I've been having some NV driver versions ago, I'm forced to play with vsync on (60Hz). But somehow Afterburner displays twice the fps. Or steam shows half of it and obviously I will not be able to tell on a 60Hz display if I have more. Another funny phenomenon is that instead of OpenGL (OGL), DirectX10 (D3D10) is detected. I've tried it with another OpenGL sim whose name I will not tell and its detected/displayed correctly, as well as the fps counter.
Is this a known thing or is there something to check/fix?