Posts by admin
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Matchstick: Do you have any user sceneries installed? If yes, can you run the test and send tm.log without those?
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@Matchstick: We are currently evaluating these issues. Could you let us know under what circumstances you observe this crash, so we can try to reproduce the issue on our side? We have a 5600 XT and RX 580 for testing, but both AMD cards work fine with current AMD drivers.
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@BeaglePup: Never copy anything into that folder you showed on the screenshot. The folder you are looking for is '~/Library/Containers/com.aerofly.aerofly-fs-2-mac/Data/Library/Application Support/Aerofly FS 2/'
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What kind of response do you actually get? Slow website or any error messages?
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We will investigate this issue, please report to this thread again, if you observe a slow website and tell us the approximate time this happens.
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The Android beta version is at the same level now as the iOS version. Check that you installed version 20.20.17
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Anybody who wants to try out the latest version of Aerofly FS 2020 on Android, opt into the public beta using this link:
https://play.google.com/apps/testing/c…y.aeroflyfs2020
Any feedback would be appreciated.
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Thank you for your detailed report here. Please give us some time to look into this issue, we will contact you via email.
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We intend to add Germany in a next major version of Aerofly FS, but please don't ask when, it's still too early.
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Can you please run the same test in non VR mode as well, e.g. does it crash only when using VR?
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Like we mentioned before, publishing a road map is something we don't do, not because we don't want to say what we are working on, but a road map is putting a lot of pressure on us for various reasons. Software development in certain areas is very hard to estimate time wise, e.g. if we say we work on ATC, weather or traffic, our users want to know 'when' to expect this feature and what it will include. But we are in this business now for over 20 years and we have seen that it is very difficult to properly estimate the time it takes to finish a certain feature. Thats why we decided not to publish anything. unless we are sure when we can guarantee a release date.
It's also very difficult to communicate to our users how complex it is to implement certain features. E.g. when we talk about weather, we have to consider the graphical part, the simulation part and in case of future Multiplayer support, reproducibility. This is extremely complex stuff. When we work on a feature, we also want to ensure it's compatible for the various platforms we support. As it stands now, Aerofly FS supports Windows, MacOS, Linux, iOS and Android and our code base and resource files are 99.5% the same on all platforms. We do not prefer one platform over the other, anything we work on will always be available for all platforms eventually.
Again, our philosophy is to create a realistic, good performing and yet easy to use flight simulator. There is no question other products are better in certain areas as we are, but we also now that many users out there like the way we do it. It's what we want to focus on with our future development.
And before this is getting to speculative: We are financially very well positioned and do not need any investors, loans or other help.
And yes, creating this post has costed us roughly 15 minutes of time, so we would like to get back to work again and invest this time into some extra code lines instead.
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The Android version was ahead of the iOS Version for quite some time. We will publish an update for Android probably next week.
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If 3.6 GB is shown in your 'Documents & Data' folder then it looks like Switzerland and the Hi-Res texture pack are both installed, so all is fine.
Switzerland is roughly 1.8 GB by itself and the Hi-Res texture data also. Hi-Res data means, that around most airports the radius of 4-8m data is larger, we haven't added aerial images with higher resolution at the actual airports.
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We have tried the download of the additional InApp regions multiple times on over 10 different iOS devices and various iOS versions and never experienced any issues. We are aware of the fact that some users are having issues, but we can't reproduce them on our side unfortunately. For purchasing and downloading those InApp's we are using Apple services and Apple example code, so it's very difficult for us to track down the exact issue.
We have found out however two things that caused download failures on user devices: Not enough storage on the iOS device or an unreliable WiFi connection. Apple requires roughly twice the amount of free storage when downloading the InApp. Also when the WiFi connection is interrupted, the download isn't always resuming properly.
We will look into this issue in more detail and see if we can somehow trigger those issues on our side as well to make it more reliable.
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@listerreg: The free hi-res aerial images InApp adds more high resolution ( around 4 to 8 meters per pixel ) around most airports, so you will see actually more details in a larger area around each airport. The Switzerland InApp features high resolution aerial images of Switzerland along with around 20 airports including Zuerich International.
Aviation enthusiast.: Please ensure you have enough free storage on your device and that you are connected to the internet through WiFi and not your mobile carrier.
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Please no speculations on how much this great DLC will cost or not. It doesn't help anybody. Every users is willing to pay a different amount, so its pointless to discuss this here.
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@Jetjockey10: It's great to see we have careful observers here
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We are also a little disappointed Orbx has stopped Aerofly FS development for now. Porting Orbx UK over to Aerofly FS wouldn't be too difficult and we have also offered our help. But we of course understand their decision from their point of view. But with the new simulator around the corner, they might reconsider, we will see.