I'm an old timer and as I wrote "flew" gliders for some years. In my memory each glider has its own behavior even more so than powered airplanes. I never had a chance to fly an advanced fiberglass glider such as the ASG29. You designed the ASG29? My sincerest congratulation for that effort and achievement. The SWIFT I like less.
But I do agree with you, one gets used to them fairly quickly and then the feel is pretty good. I fly them in FSX but its a bit unnatural. In real life there is a lot more buffeting and difference whether you fly with or against the wind. That, as I'm sure you know, might be a big factor whether you land on the airfield or in the cornfield. AFS2's great sceneries make me wish that I could do it more. Wind sound simulation would be a plus. I used to play the Aerolfy Pro Deluxe RC-Flight simulator and was very happy with it. I still have it but since it doesn't port to Window 10 I must change computers and are limited to smaller screen. But its photo realistic sceneries (like Neuschwanstein field) were a pure pleasure. As good or perhaps better than being there and wrecking real planes.
The generation of thermals and even ridge lift I find different in FSX from what I've experienced. When I fly over a dry pasture that I'm sure will generate some I find none, then all of a sudden over a body of water you get a lift. Hmm! It also lets you get away with things that in real life would surely end in a stall, or even a corkscrew. That in fact is not a bad thing. Challenges, if desired, could be options, but I don't really care for them. But I don't expect miracles just an sedate approximation of real flight.
I must say that all the planes I flew in AFS2 fly very nice, better than FSX, and luckily much easier than real planes would. I don't believe that in real life I could sit in a fighter plane (even just a trainer) and simply take off and fly. I recall for my first solo flights and I still feel the excitement (well maybe in retrospect, fear) when your plane starts to move.
Regards
In real life there is no difference weather you fly with or against the wind. Or not really noticeable. When you fly 150km/h and the wind speed is just 20km/h you just have higher or lower ground speed but all turbulence and your aircraft are blown away with the same wind so it doesn't matter if you fly with or against the wind. The only difference that you have is geostationary turbulence, e.g. when flying near trees on the final approach.
And landing on a corn field is pretty rare, its not like we can't change the outcome of a flight, there is a lot of things that we can affect to land at an airfield. One of the huge benefits is that we can glide up to 40km from only 1000m high, so any height you have times 40 gives you your range. So even if you get low you might still have an airfield in range, that's why we usually don't land on a field
No, I didn't design the ASG29 (the thing that you see), that was done by someone else. I changed the flight model, so I'm responsible for the handling qualities so to say.
The aircraft in Aerofly are pretty realistic from my personal experience. Especially fighter jets are easy to fly in the real world because most of them have flight augmentation (fly by wire).