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Spit40 Professional

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  • from Cumbria, UK
  • Member since Sep 7th 2016
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  • Hello,


    can i have a password for FSCloudPort. IPACS and Steamid are tommydee58.


    Best regards from Bamberg, Germany


    Thomas

  • Hello

    Is it possible to send me a password to FSCloudPort. Thank you very much. Regards Ludek Pokorny Czech Republic -Brno

  • HI, I am trying to get access to fscloudport but unfortunately I am unable to start a conversation with you as apparently "you have to many already".


    Can I please have a login?


    Thanks

    Andy

  • Hi Ronny,


    Xref global isn’t needed any more. There’s a thread on fscp (it would be nice if it was stickied). If you put your question in there it might prompt an answer from someone as i can’t think why this would be right now.


    Include an example airport too so others can compare with what they have downloaded.

    Cheers

    Phil

  • Hi Spit

    So every airport I have downloaded from FSCloudPort are missing buildings. No tower, no nothing. Except for maybe a static plane or two. So I read in the tutorial in your zip file on flight-sim.org that I need a file called xref_global.zip, but I can't find it anywhere? Funny thing is that there are no buildings in us airports either which there should be according to the tutorial. Hope you can help..


    Thanks

    Ronny

  • Hello Spit40,


    The site fscloudport is here in The Netherlands since 13/3 no longer reachable.

    Is the site in maintenance?

    • please try a different browser. I moved server 2 days ago and your browser may be remembering the old location

    • Hello Spit40,


      I have tried other browsers as also computers on another network and everywhere load time to long. error 504. FScloudport does not connect.

    • thanks for checking. I'll do some tests to try and see what is happening.

    • i can't replicate the problem. Could you do this please?


      1. Open the command prompt/Dos window

      2. Type ping http://www.fscloudport.com

      3. What is the number you see? Should be 205.209.45.192

    • p.s. Don't put http:// before the www address. The form automatically added that

  • Hi Spit40


    I was also wondering it was possible to obtain a login/password for FSClourdport


    Thank you


    PeterN0969

    peternikiel@yahoo.com

  • Hi Spit40


    I was also wondering it was possible to obtain a login/password for FSClourdport


    Thank uou


    Coromon69 (Lyon France)

  • Hi Spit40


    I was also wondering if it was possible to obtain a login/password for FSCloudport


    Thank you


    Randy ( Vancouver )

  • Hi Spit40,


    Is it still possible to obtain a login/password to be able to create landing strips with your nice tool FSCloudPort ?


    Thanks in advance,



    JPX (France)

  • Phil, tried getting on fscloudport a few minutes ago, wouldn’t accept my valid IPACS username (aarneson) and password. Strange, as I downloaded 3 airports a few weeks ago. By the way, this is really sweet! Thanks. Arne

  • Any way you can allow us to type a rotation on the objects?

    • Interesting idea. It doesn't fit with the way the system is built though. If you put this on the support thread we could discuss it.

  • Great job!

  • Hello,
    I live next to Bordeaux in France.
    I would like to create 5 or 6 airports in the south-west of France but I can not connect to FSCloudPort.
    However, I am registered on Ipacs since I am writing to you now.
    I hope you will be kind enough to help me.
    Thank you and congratulations for your work.
    This will allow Aerofly FS 2 to progress or even impose quickly.
    Sincerely,
    Michel

  • Hello Spit40 I would like to get the account setup please.
    Steam ID kgentry77
    Thanks

    • Can you send as a conversation. I need my pc for this, only on ipad just now, and i may forget. thanks.

    • Actually no problem. I see your request as a PM. Will do when i'm at my pc later.

  • can I get a FSCloudPort account please? patkaser on Steam and pkaser here. Thanks in advance

    • Hi, I will reply via a conversation. Ask again if I forget please as I have requests coming in via different channels at the moment.

  • Hi. Would love to. Might have to play it by ear though. We have a houseful of guests leaving in the morning and then more arrive later in the afternoon. I'll drop you a note tomorrow if I get some free time otherwise the w/e maybe.


    Phil

    • Hi Spit40, as a new member (Eflier 21) my apologies if this is the wrong way to make contact.

      I read your comments about Simtools no longer working for you since the R22 update.

      However my DIY 2DOF rig is still running with the R22 and the 2017-02-15 FS2 update.

      But no simtools update for 2 years

      Did you mean its not as smooth as it used to be or completely broken?

      If the latter my concern is that some update may render mine broken too.

      I've used W10 firewall to block FS2 and Simtools from any updates for now.

      Worth comparing notes???

    • No you're right it isn't dead, but it moves in big steps not smoothly in response to aircraft behaviour

    • OK, I 've just flown the Dreamfoil R22 in VR in XP11 and then FS2's R22 for motion comparison. For FS2 using simtools extra1 and 2 with filtering set at smoothing 25%, gain 20%, return 50%. If I restrict cyclic input to levels I would consider normal then both seem similar. Larger control inputs DO introduce sudden larger platform changes in FS2 but not XP11.

      I am building a simulator to generate Simtools like signals to see if I can figure out whats happening. Might take a while.

      Regards, Norm

      PS as this seems off-thread, how do I communicate with you without upsetting this thread?

    • I've started a "conversation" with you

  • Hey Phil, I’m off this week. You still looking to do some formation/multiplayer?


    Cheers!

  • Phil,
    Thanks for the two X-simulator posts, I will use info on my 2DOF.
    I don't have any problems with DCS 2.1 - VR. It looks good and not fuzzy but I purchased directly from DCs and did not use Steam. I have a new rig (i7-7700K, Liquid Cooled,32 GB, 1080TI, 1GB SSD, 4GB HDD,T/M Warthog Hotas, Saitek Rudders) and the Ocuclus CV1 gives a good VR picture. DCS has extensive single player missions and multiplayer sites with many players, using both modern jets or WWII fighters and some of them are really good aerobatic combat flyers.
    My favorite flight sim for real VR eye candy is IL2-Battle of Stalingrad with the Battle of Kuban. Battle of Kuban has hands down the very best terrain visuals of all the flight sims, FS-2 is OK but can't compare. Multiplayer and single player combat is available for all the IL2 versions, Battle of Stalingrad, Battle of Moscow and Battle of Kuban. The only objections to the IL2 series is that it doesn't support a motion simulator and all flight controls are executed with the joystick and the planes are WWII models. However, it has waves with whitecaps on the ocean, realistic looking forested mountains with stone cliffs and snow caps, flowing rivers, ships with AA that will shoot you down in a flash if get too close, tanks, trains, and trucks to kill and of course aerobatic combat with AI and multiplayer opponents.
    Either DCS of IL2 is very enjoyable and I fly both. Cliffs of Dover is a WWII flight sim and supports a motion simulator but doesn't support VR at this time.
    Jim

  • I am interested in your G-Seat, and have some questions. Can you send me an email when you get a chance? MrRCFlying@mrrcsound.com


    Andrew

  • Phil,
    The gearing slack is certainly a big factor and seems to be most noticible when changing the pitch or the bank as the gearing changes to the new direction. I have mitigated it somewhat with a preload applied to the motor arm which sounds like it does the same thing as your 8KG forward load.
    The recurring jerkiness happens when setting up a roll or pitch, however once the roll or pitch is stabilized and constant then the jerkiness almost stops. It feels as if the motors are being fed with a step function input though I doubt this is a real factor. I am leaning to the idea of balancing being a major factor as I have focused on moving my body weight aft rather that forward as you indicate and that may be the major cause of the jerkiness.
    I am traveling away from my home for the next couple of weeks, please email me your config settings when you can and I will try those when I get back and will let you know how successful I am.
    thanks,
    Jim

  • Phil,
    I have searched XsimulatorFS2 and contacted Yobuddy at Xsimulator with out any results.
    Igor at 2DOF Reality says that the problem is the balance of the simulator. I have balanced the simulator as best possible and also
    added a seat slider but I still get the jerking.
    Could you please supply your config settings and I will try those.
    Thanks,
    Jim
    flightsim61@bellsouth.net

    • Sure. I can send those later on when I'm near my FS2 PC. I don't seek balance BTW - I aimed for forward weight so that gearing slack would always have weight on it. In fact I hang an 8kg block of metal on the front. Do you think its gearing slack or jerkiness in the software? Test with headset removed, doing gentle rolls/pitches if you aren't sure.

  • I like your webpage for the conversion but I am somehow not getting a minus sign for the second entry of pixels/deg (or whatever it is) in the AIC file. I don't know if it is the geoconvert tool that is generating the AIC file or are you? If i rerun with config-sample-only.bat (with your TMC changes) it works OK.


    <[file][][]
    <[tm_aerial_image_definition][][]
    <[string8][image][Area_Lp1_SnapOff_N033321217_N033313623_W087163860_W087152676.bmp]>
    <[string8][mask][]>
    <[vector2_float64][steps_per_pixel][1.43051147460938e-05 -1.07288360595703e-05]> THIS MINUS SIGN is MISSING
    <[vector2_float64][top_left][-87.2773933410645 33.5367214679718]>
    <[string8][coordinate_system][lonlat]>
    <[bool][flip_vertical][false]>
    >
    >

    • Hi,


      Thanks for the feedback. Do you mean if you try the thing i call beta? That thing doesn't create the AIC, but it enables geoconvert (via file renaming) to do the AIC creation. I've also concluded it is not safe at the moment. It does need inf2tfwconverter. If you're just talking about about using my page to make the TMC, I don't think the TMC created by my page or by hand affects the AIC files and hence the TFW.


      I hadn't worked out where the AIC wad going wrong, so that's good analysis you have there. I'd share it with IPACS as it seems a shame to have to run this extra converter process.


      Phil

  • Spit40.


    Here is my recent test: now!



    PartialFSEarthTiles.ini shows


    #--- Partial FS Earth Tiles ini datas ---


    [FSEarthTiles]


    AreaDefinitionMode = 2Points
    NorthWestCornerLatitude = 59deg 2min 21.04sec north
    NorthWestCornerLongitude = 5deg 28min 58.03sec east
    SouthEastLatitude = 58deg 40min 57.55sec north
    SouthEastLongitude = 6deg 13min 51.59sec east



    I paste it into your tool and get this setup:




    <[file][][]
    <[tmcolormap_regions][][]
    <[bool] [write_ttc_files][true]>
    <[string8][folder_destination_ttc][./scenery/images/]>
    <[bool] [always_overwrite][true]>


    <[list][region_list][]


    <[tmcolormap_region][element][0]
    <[uint32] [level] [9]>
    <[vector2_float64] [lonlat_min] [5.482786 59.039178]>
    <[vector2_float64] [lonlat_max] [6.230997 58.682653]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [11]>
    <[vector2_float64] [lonlat_min] [5.482786 59.039178]>
    <[vector2_float64] [lonlat_max] [6.230997 58.682653]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [12]>
    <[vector2_float64] [lonlat_min] [5.482786 59.039178]>
    <[vector2_float64] [lonlat_max] [6.230997 58.682653]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [13]>
    <[vector2_float64] [lonlat_min] [5.482786 59.039178]>
    <[vector2_float64] [lonlat_max] [6.230997 58.682653]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [14]>
    <[vector2_float64] [lonlat_min] [5.482786 59.039178]>
    <[vector2_float64] [lonlat_max] [6.230997 58.682653]>
    >
    >
    >
    >
    The Geoconvert tool gives an error message - and I remain somewhat confused. :-)




    NOTES: I see now that it is almost identical. That means I can use your excellent tool - but with some small adjustments (fewer digits).


    Manually I get this setup - and it works:



    <[file][][]
    <[tmcolormap_regions][][]
    <[bool] [write_ttc_files][true]>
    <[string8][folder_destination_ttc][./scenery/images/]>
    <[bool] [always_overwrite][true]>


    <[list][region_list][]


    <[tmcolormap_region][element][0]
    <[uint32] [level] [9]>
    <[vector2_float64] [lonlat_min] [05.48 59.03]>
    <[vector2_float64] [lonlat_max] [06.23 58.68]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [11]>
    <[vector2_float64] [lonlat_min] [05.48 59.03]>
    <[vector2_float64] [lonlat_max] [06.23 58.68]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [12]>
    <[vector2_float64] [lonlat_min] [05.48 59.03]>
    <[vector2_float64] [lonlat_max] [06.23 58.68]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [13]>
    <[vector2_float64] [lonlat_min] [05.48 59.03]>
    <[vector2_float64] [lonlat_max] [06.23 58.68]>
    >


    <[tmcolormap_region][element][0]
    <[uint32] [level] [14]>
    <[vector2_float64] [lonlat_min] [05.48 59.03]>
    <[vector2_float64] [lonlat_max] [06.23 58.68]>
    >
    >
    >
    >

  • Phil,


    to discuss some affects of geoconvert I would prefer to do this by mail.
    I got a lot of malice for creating confusion in the forum.
    My address is karlheinz.roeder@online.de
    I want to invite Ed as well and come back to you.
    But today I have to visit my mother in law in hospital.


    Best regards
    Rodeo

  • Spit40, please update your Avatar again. The software reduced the size due to a configuration issue. Sorry for that.