I used to have an i7 with 1080 HD. No problem with 4K.
But it's limit with a 4K VR headset
is this aircraft planned for the non-steam version?
only in 4D sceneries
yes you can use another USB radio with AFPD if your original USB dungle is connected.
where can I download the free FS2 addons that are available on the Steam platform?
I installed FS2 from the DVD box.
Vous pouvez exécuter RC8 en Vulkan si vous utilisez le mode SteamVR. Très facile à faire, Google est votre ami. RF9.5 ressemble à un tas lavé de quelque chose avec n’importe quel casque Oculus imho.
Avec les deux SIM RC, vous devez utiliser des champs 3D pour vr (ou 4D dans RC8 parler, lol!). Peut-être mieux de poster des choses après au moins quelques jours d’utilisation plus / expérience.
at first I was very disappointed with the quality. After more than 1 hour and a lot of adjustments, that was enough for me to give me an opinion on VR.
can be wait for the next generation or test the "valve index" which in terms of resolution is higher than Quest 2
I have not tested with Vulkan, I knew there are issues with it.
the two simulators are equal in VR.
A preference for RF with photo realistic landscapes
My test results under Aerofly RC8 and Realflight 9.5 with the Occulus Quest 2.
For this tests, I made several adjustments on the RC simulators and in the occulus settings to try to get the best result. The tests lasted about 1 hour 30 minutes.
The graphic quality of realistic photo landscapes and 3D landscapes is generally good without more. Nothing to do with the graphics quality of a 2K screen. a defect in the vertical position of the airplane under aerofly RC8 when it approaches you.
On the other hand, the graphic quality of the plane is much lower and slightly blurry. This creates a feeling of separation with the landscape.
The simulation is increased because you follow the plane with your head and you can look all around you. In 3D landscapes, indoors, it takes a while to get used to and your head sways giving the impression of vertigo.
To conclude, I would say that investing in a VR headset for simulators that are not initially designed entirely for VR it is thing to think twice.
The VR headset interests me, I will test the Quest 2 tomorrow before making the decision to buy it.
yes I will test the Q2 before buying it (a colleague has it)
but before I will change my screen for a curved 4k ..
you can insert this on the .tsc file of the scenery :Code
//STARTING POSITION GLIDER AND WINCH //glider and winch position <[string8] [start position] <[int32] [sphere] [ 0] > <[tmvector3d] [aircraft] [-30 40 -10000.000] > <[float64] [angle] [ 80] > <[float64] [radius] [ 20] > <[string8] [typeflag] [glider] > <[string8] [winch] [winch] <[tmvector3d] [position] [ -30 45 -10000.000] > <[float64] [angle] [ 80] > > //Winch pulley <[string8] [pulley] [pulley] <[tmvector3d] [position] [ -20 -30 0] > <[float64] [angle]  > > >
and change the positions values
Ordered on MEGAPORT.fr (german builder)
PC gamer Intel i9 Oracle with options upgrades
- Corsair Carbide Series SPEC-05
- Intel Core i9-10900KF, 10x 3.70GHz
- be quiet! Pure Rock 2
- MSI MPG Z490 Gaming Plus, S. 1200
- NVIDIA GeForce RTX 3060 | MSI Gaming X Trio 12G
- 32 Go DDR4-3200 | G.Skill RipJaws V
- 1 To | Crucial P1 (SSD M2)
- 700 Watt 80 PLUS BRONZE | be quiet! System Power 9
yes of course, but I would not have the graphics card because it is out of stock everywhere.
In the meantime, I will be using the GTX1060 ...