I had all but given up on Aerofly mobile but swung by here to see if there was anything new. I didn't realise a new version had been released. Given I participated in beta testing on the prior version and did a lot of promotion through YouTube content and forum r...
I agree on most terms of your statements. Maybe we should consider this a „soft launch“, with us a testers of a release candidate version?
To me, the developers‘ strategy makes some sense. Maybe they weren‘t so sure of this new version or the timing themselves, but wanted to give an Xmas present to those that look for it. I certainly did, but was totally caught out by surprise myself.
Considering the most work went into streamlining the iOS version with the PC version code-wise, this is actually a new programme. But one that looks almost identical to the previous one, but lacking features (Switzerland). Hence the new compatibility. And so it even makes more sense to market it as a new programme, so that the FS2 can stay in the App Store for users that can‘t play the new FS2019 or want to fly in Switzerland.
I really hope this is just the beginning now, which helps the developers to respond faster and develop new things faster as the code might be shared now in significant amounts. I also hope that there won‘t be any disappointing tradeoffs. If the unavailability of InApp purchases for regions or aircraft turns out to be one, wow, this would be a disappointment. Switzerland is a must, not an option, to me. Not because I‘m flying there that often, but because it is available in FS2 (although it took some time to find it‘s way there, too).
For now, I‘m happy with the Dash8, better textures where before was just washed out colors, the whole new dimension of a helicopter.
Nevertheless, I will open a new thread with a collection of issues I already encountered.
Keep up the good work guys, and don‘t let yourself get turned down when reading ridiculous App Store reviews or requests like ‚I want to have a real time boarding experience‘
Patrick