Not at the moment. We have hard coded this function to be universal
We can only do so much with graphics on the mobile versions since we have to provide good performance to many different phones of different hardware configurations.
We are always updating Aerofly and will continue to push the envelope as much as possible.
We (IPACS) are always on here monitoring the forums, mostly for answering questions, but at times we have to mitigate. Since there is a whole lot of different scenarios in an open forum such as this one it's difficult to provide a set of rules that works in every scenario.
I was thinking more like winning the lottery and buying a bunch of stock in Flight Safety and just hanging around there all day and bum rides in empty seats. Good to hear from you.
Ah got you. Haven't you done that already Oh i'm here and back full time with IPACS. Been a bumpy road with lots of turbulence but i'm here
Even on the PC version this is still being tested. You could theoretically already land on one if the model being used is set up for it. Give us time to move some of this over to the mobile version in time.
you have deep roots inside the aviation field, use your resources and get a retired Jet and build one
For the record, I would want one too
Hi and welcome to the Aerofly community.
We are continuing to develop Aerofly and have many new things in store for everyone, however, we are a small team so things move along a bit slow at times.
As for the night lighting, what specific improvements are you looking for? For the lighting itself we had to make some compromises so that the lighting looks good in both VR and normal modes.
All scenery that is shown in Aerofly FS will be located in your \Documents\Aerofly FS 2\scenery\images folder unless you define a specisif location in your main.mcf file
This is good. I mentioned a Steam update so maybe yours just didn't update until now.
Thank you for reporting back
Our Florida DLC is rather large and also requires more performance, even for the PC version. We will of course look into options but we will not promise anything at all.
This screenshot contest round is now over. The people have clearly spoken, photo 2 it is! Congratulations to ikbenik for this wonderful screenshot and for winning this round of our screenshot contest.
This screenshot is special in many ways, but most importantly it showcases the dedication and determination of larrylynx who brought the Lynx, a commercial quality helicopter, to the Aerofly community.
I’m referring to the mobile version AFS2019/2020.
If I remember well (I always avoid this airport by now). The ILS should be placed at the good position but the TOD is based on a 10000 ft airport.
iPad Pro 11 inch 2018 up to date
 I added a quicky F-PLN we’ve got in the MCDU
Please post mobile version issues in the proper sub-forum. This is for the PC/Mac version.
Hello. Sad I cannot run it too using Rift S + latest geforce drivers + Vukan i get a black screen. However it works well with the other API so I do not really get what I am missing by not being able to use vulkan instead
I have an Oculus Rift S with the latest NVidia drivers and Aerofly runs fine in Vulkan mode. Make sure that you are using drivers installed directly from NVidia (or GeForce Experience) and not let Windows install the drivers for your GPU. Also, if you are using a laptop with an integrated GPU (like Intel) with Nvidia GPU make sure that Aerofly is using the correct GPU.
Well you can use pretty much anything to fly with.
Using our VR Hands would be the most realistic but many users also like to feel a real yoke in their hands to get the most immersive feeling. The ladder is a bit tough unless you have a yoke with many buttons that you can assign.
If you aren't using motion control (VR Hands), then you can just go for a traditional Xbox controller that works very well in Aerofly FS2.
So, you see, it's pretty much your preference here
Sorry about the title changes, I thought it would help as we're looking at a layered issue trying to get to the root of it.
I looked at the thread Thruster posted (Thanks buddy ) and I can confirm that rolling back the drivers to the GeForce 442.74 release fixes the Vulkan issue on my system; so it does look to be related to the latest 445.87 drivers.
We are beginning to think the same thing here. If this is the case unfortunately we won't be able to fix this issue as it has nothing really to do with our code. Whatever device that is connected through the Oculus SDK should work if it's working properly in other applications that run in vulkan.
We will continue to keep our eyes open on our end at this situation but right now we have to pull away to work on other stuff as we already spent some time on this.
There is currently no 'internal' way to record a flight in VR at this time. There are however quite a few ways using external applications to do this that other users can possible chime in to explain to you in detail.
Don't think that age got anything to do with it since I'm using Rift S
This problem have been going on for some time.
There is another thread about it so there is many others having this issue
GTX 1080 ti
16 GB RAM
Oculus Rift S
Since we can't recreate this problem we need specific things from those who are having the problem so that we can try to find the problem. And yes, using a 'development' DK2 can make a big difference. We all have Rift S's to test with and see none of these problems. The question is what is different between our configuration and what is theirs. Keep in mind that the OP changed the title three times already which makes it very difficult to pinpoint what the problem really is.
Your issue may solely be that you are using a very old HMU (Oculus Rift DK2)
Let us take a look at this internally and we will get back to you with an answer.
We are back for another round of our popular screenshot contest and we have some really nice screenshots to choose from this time around!
Looking at the entries, there have been quite a few community projects being released by some talented community developers, and this contest shows it.
So It's time once again to vote for your favorite Aerofly FS 2 screenshot . Please cast your vote by replying to this thread! The lucky winner will have their photo posted on all of our headers. Good luck to the candidates!
Image 1 - Hartman
Image 2 - ikbenik
Image 3 - Schnuffelduffel
Image 4 - ydelta
Image 5 - MDIvey
Image 6 - woka
We will continue to make improvements to the aircraft. This includes more functionality, however we are a small team and we are working on the next installment of Aerofly FS at the moment.