Dave,
I'd like nothing better than to start on an airport for my area. I know Jeff has stated an airport creation tool is coming, along with a tool to use the IPACS library of scenery objects, with tutorials on their use, but not sure at this point what that entails. Not impatient with Jeff or IPACS, just eager to get started.
In order to use generic objects from the IPACS library, will a user need to have AC3D or 3D Studio Max for sure, or can one add objects simply by placing them in a text file? Same with starting an airport; can one copy an existing airport text file, say Kingman for example, and then begin editing lat/long and runway placement end points, etc? If you can give a little heads up on how to start now I (and probably a few others) am willing and able. I'm guessing that scenery objects such as a building or hangar, for example, simply need to be referenced via a code for that object; the trick is going to be a reference library to know what you're looking for. I guess this is why we might need AC3D or 3D Studio Max, but was hoping to be able to access the object library without having to purchase one of those programs. I am perfectly fine with editing and creating a text file to create my airport or place generic buildings in my "city". Thanks for your input, and thanks for the Pt. Magu scenery; I really like what I'm seeing there. Great job!