Just posted latest update, 2 helicopters in one, flying from the front seat is really different than the back. Approach view is very limited from the back, but vis is great
Modelling is complete though I may add missiles for the release version. The guys at IPACS are not keen on weapons so I have to paint the noses blue and call them 'long pointy cameras'
Color texture maps complete, I think. Still work to do on bump, ambient, specular, reflection, illumination, light...guess that all but the color.
Most, if not all switches, knobs etc and systems work, also doors, guns, sights etc.. Best just play with things to see how it all fits together.
To get heading hold, height hold to work bind button on your joystick to
Hover ....Taxi light
Heading ..Beacon light
A note on trim. In the Apache its move the stick to where you want it then press the trim to hold the stick in that position. FS2 doesn't have this as yet so this one is experimental.it may work sometimes
If you see anything thats obviously wrong please do let me know and I'll fix it.
Polygons 410,000, give or take a few
Texture maps 90
Individual objects 950
Animated objects about 700
Lines of code in aircraft tmd 20,933
Lines of code in controls tmd 7,387
Sound files 12 at the moment
Systems programmed. Electrics, fuel, rotors, engines, hydraulics, apu, plus a few others
Still to program, Engine chop, navigation (if I can)
Still to produce, manual and paintkit
Hours worked ... an effing lot
Next update should be the release version, hopefully.