Posts by Redtail

    Ok.

    Well a defective joystick was high on my list of possibilities. However, if it is a software conflict between the two flightsims, maybe you could try creating a separate windows account and installing them each under a Separate login. That might resolve the issue.

    I no longer use FSX but if I ran into an issue like this, I'd try it on my laptop or another PC as a process of elimination and troubleshooting.

    I currently have AFS2, X-plane 11 and DCS World installed, frequently switch between them during the week/month as time permits and I never have any hardware/software conflicts.

    Hopefully you will get it sorted out.

    Good luck.

    "After configured it worked perfectly on FS2.
    A few days later, I configured it to fly with Flight simulator (from Microsoft). Everything worked also correctly. However, the next day I flew back to FS2, I found an unexpected surprise: there is no way to fly correctly in this Sim. after configuring it for FSX"

    I do not have any experience with this particular joystick. I had the X45 years ago, but after upgrading to the Warthog, I never looked back.

    Based on your words that I quoted, it sounds like you are using the joystick's game profile software to set different profiles for different sims (correct me if I'm wrong). Similar to Thrustmaster's T.A.R.G.E.T program (which I've never touched).

    If I am correct, then I would ditch the profile program altogether. Then setup the stick & throttle in each flightsim individually.

    And perhaps try different USB ports (I've seen weird issues with certain hardware/USB port combinations).

    That's all I have as a 30+ year flight simmer, PC builder and tinkerer :S8o

    Good luck.

    Edit:

    Forgot one more thing. Go into your windows control panel, find your joystick and check to make sure any "power saving" settings are turned off! You might have to look in Device Manager. Right click over the icon and look in "properties".

    Also, set any power profiles in Control Panel to "High Performance".

    I'm writing from my work PC, so I can't check the exact settings at the moment. This is based off of memory and could be off a bit.

    The small update that you seen today was mostly just minor improvements to some helipads that didn't look quite right. Also a couple of small fixes. But mostly it was just done to make our internal versions and the public version the same build. Nothing in this update worth any changelog notes.

    We are certainly glad that many of you are still enthusiastic over our product. We will continue to focus on the future of Aerofly.

    Speaking of helipads, are there any future plans to incorporate night lighting as I mentioned in the other thread? I am aware that there are higher priority items on the list, but it would be good to know where the Ipacs team stands on the issue. With the bridges well lit, I can't imagine that it would be very difficult to add a few lights to certain major helipads, such as the ones in NYC.

    Thanks

    I think one of my favourite things about FS2 scenery, and New York City in particular, is the way you can land on pretty much any building. It's only now that we have a helicopter that we can appreciate that, and it's a real buzz in the R22 hopping around the skyscrapers that would be impossible to land on in a real flight.

    Exactly!

    That was another frustrating thing in XP. The buildings weren't solid, so I had to add my own helipads in order to land on them, which became tedious and time consuming. How can you have helicopters in your sim and the buildings are hollow?

    The only good that came from it, was the ability to learn a little bit about the editor (which was nice to experiment with). But I'm no programmer. I have a few more videos on my YT page showing one I placed on the Metlife building and a few in Chicago.

    AFS2 is already a heck of a lot more fun and rewarding to use, because you can land on any rooftop! AFS2 and DCS got it right. I've all but given up on everything else.

    Hey Redtail, great story! Are you flying in VR at all? Gave profil mode another shot today, very rewarding indeed.

    I've been exclusively VR (Rift CV1) for a little over a year now. No going back for me ;)

    Updated my sig.

    Sounds like a great flight. I usually fly the easy mode, just gave profi mode another shot. It's safe to say I feel a bit of motion sickness now. Nice X Plane light work on the helipad!

    Profi mode is very rewarding, especially having flown helos in DCS (or real ones, which I have not). It's good that they've added an easy mode, but I'm happy with the more challenging flight model of Profi. I just flew around some more in NYC and Chicago and I'm feeling a little light headed myself, but that may be due to general tiredness and body temperature. My wife has a cold and has the heat up a bit high today ^^.

    Thanks for the compliment. I had very little experience with the editor when I did it, so I got a bit carried away with the tools, lol.

    I added far more lights than the real helipad has (including strobe lights and a Cessna parked up there)..haha. I worked at Newark and LaGuardia as an airfield electrician for over ten years, on airport lighting and signage, so I had a pretty good idea of how I wanted it lit. In reality, there are fewer lights and night ops are very limited now, due to noise complaints downtown. However, I drive over the Brooklyn bridge several times a week and the helipad is definitely lit.

    I hope this isn't taken as a complaint, because overall, NYC looks incredible! The best I've seen in ANY flightsim. I'm just hoping to eliminate the others from my hard drive eventually :thumbup:

    Took that maiden flight a few hours ago and I'm really impressed!

    First thing I did was turn on profi mode. Lifted off from the Downtown Manhattan heliport, briefly danced a bit until my feet woke up and the rest is history. Flew at 500 AGL over the Brooklyn, Manhattan and Williamsburg bridges, then proceeded northbound over the East River (as I've done many times IRL at 1500' in fixed wing aircraft). After passing Roosevelt Island, I headed over to Central Park, then reversed course for the Empire State Building at 1000', looped around her and came in for a landing on the roof of the Metlife building (formerly the Pan Am building) which used to have a heliport.

    Departed and headed south for "The Lady", did a few left orbits then came to a hover at 200AGL and was able to maintain a stable hover for several minutes before sitting her down on Liberty Island. Next I will crank up the winds to add challenge, but so far, I must say...

    The R-22 is an absolute dream to fly!!!

    One minor critique about the scenery. The bridges are well lit as in real life, however, the heliport is not. This was also the case in X-Plane's third party NYC scenery package (which I modded myself to add helipad lighting). Not sure why proper lighting is overlooked, but this is one of the most important and active heliports in NYC! Please look into adding proper night lighting.

    Overall, the R-22 is a blast!

    Thanks Ipacs.

    I added the windsock, signage and ALL of the heliport lighting in this video:

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    Forget real world helicopters for a moment. In the simulator there is no feedback on the controls so trim is only useful to fight the physical joystick centering spring tension which is being used to control the cyclic. I used to use this method when I started out with traditional gaming joysticks. I soon learned that a much better solution is to remove that spring force from the joystick all together.

    It’s a drastic step but if you’re serious about mastering control of a well simulated helicopter then that spring is the biggest blocker to progress. Without it you no longer need trim and can focus on keeping the cyclic where it needs to be without any tension working against you.

    In my experience, short of buying proper helicopter controls it is a much better solution than using trim.

    BINGO!

    I discovered this last year when I started flying the DCS helos. Once I removed that heavy spring from my TM Warthog, my world opened up! :)

    My initial plan was to buy or make a stick extension, but after I removed the spring, it solved that problem.

    Wow! I'm really looking forward to flying this baby, especially from KJRB, since I find myself looking over at the helipad several times a week, during my commute to work over the Brooklyn Bridge.

    Those are some really nice paint schemes as well. That blue one just happens to be the exact color of my new car, so you know which one I'll be flying on my maiden flight ;)

    Thanks Ipacs!

    Now, in my kid voice........ouu, ouu, can we get a Bell 407 next??? :D

    I only use trim because I can't fully remove the spring from my joystick. And trust me I have tried! I would need to cut a lot of cables and resolder them and afterwards the stick wouldn't have any friction and be unusable for the a320

    I've been away for awhile, so I haven't flown the R-22 yet. Will be doing so this week, for sure!

    As for removing the joystick spring, I concur. I did that roughly a year ago, when I got into flying the Huey and Gazelle in DCS World. After much difficulty controlling them, searching for answers on the internet, I decided to remove that giant spring from my TM Warthog stick. That made a world of difference for me! Still couldn't hover worth a damn, until I started flying them in VR. :D

    Looking forward to flying the AF2 R-22. I was in the real thing (actually the R-44) three times, as a passenger on short scenic flights over the Atlantic City boardwalk and casinos. I was amazed at how smooth it was.

    Thanks Ipacs!

    Oh, one other thing that helped a lot (in addition to removing those springs) was mounting the stick to my seat, between my legs.


    The IPACS' way of doing things is usually to do things right the first time. That means not just add in landing lights but thinking about other lights as well. It doesn't stop at the landing/navigation/strobe lights of the aircraft itself, if we do dynamic lighting of the world then we might as well go all the way and think about apron lights, vehicle lights, etc. And it is this long term thinking that sometimes causes us to wait, instead of just hacking it in right now. After some time that hack will break or the performance will decrease and then we have to redo it which takes as much time as doing it correctly, right from the beginning. So if we are patient and don't add everything in right now, just cause we can, we can create a more efficient rendering engine and we can develop faster in the long term.

    Excellent point.

    Speaking of which, that is exactly what happened in DCS World. Several updates ago, the strobe anti-collision lights (and in some cases the landing light) was broken. The anti-collision lights flash inside of the cockpit now.

    A bright red flashing light which is very unrealistic (unless the fuselage is transparent:D).

    ...we are still waiting for a fix/patch several months later!

    night landings are really tough without a working landing light

    Just like the real thing:D

    Landing lights burn out, that's why my instructor made me practice landing with the light off, lol.

    But yes, I agree, a good landing light is like gold. I like the lights in DCS World, especially on the helos!

    Now once you get your "VR legs", I'd recommend one other amazing VR flight sim and that is DCS World! Yes it's a "combat sim" but even if you're not into the combat aspect (which is incredibly rewarding), flying the Huey and Gazelle in VR is simply mind blowing!!! Not to mention firing their guns and rockets.

    These are the only two things that I use my Rift for, AFS2 and DCS. I've given up on the others.

    Thanks Redtail, Is it worse than sea sickness?

    I got sea sick for the first time while on a cruise ship several years ago. It was horrible, I had to sleep it off for a few hours. Much worst than my VR sickness.

    Fortunately the VR sickness subsided and I've been able to enjoy the VR experience ever since, because I was really worried that it would be a dealbreaker.

    That was why I waited a few days before trying it again. Just didn't want to rush back in and be disappointed.

    Now as far as sea sickness. It's never happened to me on small boats, only the cruise ship. I've only taken one cruise after the first, and I took Dramamine ahead of time ;)

    I've only been airsick once, and that was during my first aerobatic lesson a few years ago. I went up on an empty stomach in order to avoid vomiting.

    Instructor said that wasn't a good idea.

    Well, I didn't vomit LOL

    With cockpit sims you can get sick two different ways. If your computer can’t keep up and you get stutters, you may not even realize it’s happening but it can be a nausea inducer. You might want to keep an eye on frame rates until you know they are good and adjust settings as necessary.

    The other cause is just having what you see be moving when you don’t experience the same thing. The more cockpit you have around you and the gentler your flight, the less tendency for feeling sick. Aerobatics in the Bücker would probably be worst for that but are a kick.

    Also, based on my experience I would suggest short initial flights with time breaks in between. Don't fly around for 45 minutes or more in shear amazement like I did, not realizing I was slowly feeling the effects of VR sickness?(

    It's a real phenomenon (motion sickness without motion). I had to put the HMD down for a couple of days, then start out with brief flights until I built up my tolerance (VR legs). https://www.reddit.com/r/oculus/comme…yed_30_mins_of/

    Now I can fly for hours with no issues.

    Love it! No going back to 2D monitors for me. Can't wait for higher resolution (I have a CV1).

    How well I remember, sometimes up while 1 or 2 am with work the next day, then the elation when I found that full stop that should have been a comma, and the game finally worked. The long hours I spent learning Atari basic from a book and writing my own program, simple by today's standards but nevertheless cutting edge at the time.

    That would be around 1980, when I was 35 and I remember a work colleague saying "you bought a what, computer, you mean like an IBM you must have more money than sense, there not for ordinary people!"

    Pleased to say events proved him wrong.

    My own son is 45 and a computer engineer so I must have influenced him some.

    Mick

    Haha, yeah they were very expensive back then. That C-64 cost me around $200 which was a lot for a poor kid with just a summer job, lol. And that was one of the cheaper computers if I remember correctly.

    We share a similar history and it's great to hear about your son and the influence you obviously had on him. Same with me, my children were exposed to computers from birth, due to my hobby. My programming skills were limited to learning Basic and writing a few programs on the C64, however, my adult son who just turned 28, is a computer programmer and software developer for a small company in NJ where he lives.

    He started out as a PC gamer who had a burning desire to learn web design and coding. Taught himself much, then went to school and earned various certifications. I'm very proud of him. He never caught the aviation bug though (none of them have). :D

    My desktop only does FS2 related things. My Windows Defender be

    Dang Redtail! How things have changed. Solo Flight on my C64 is what got me into flying when I was 10. Amiga 500 & Tandy 1000 it was that F-18 sim.

    I never could have imagined VR and Leap.

    Seriously, your post put me in the best mood, lol! Love thinking back to those beginning days!

    Yes indeed!

    Solo flight, SubLogic/MSFS, the F-18 sim (think it was Fleet Defender), F-16 Combat pilot, Falcon, and all the other ones I could get my hands on! They lead me to my childhood dream of becoming a real pilot, which I did in the late 90's at Teterboro airport (KTEB) in NJ.

    I will forever be grateful to Bruce Artwick and all of the wonderful programmers (including the current ones) who gave me a platform to fulfill my passion!

    I never could have imagined VR and where we are now either.

    Thanks again IPACS for continuing the dream!