I've been reading up on some flare techniques, it has been interesting to find many real world pilots had issues with hard landings on this bird when it first came out. The sim seems to have nicely captured the 'quirks' of landing this aircaft. I have a few questions though.
Airbus restricted manual landings with the HUD initially, this was due to the HUDS FPV vector being a bit erratic, they later corrected this with software revisions.
1. Does the Aerofly A350 simulate derotation like the real aircraft?
2. is recommended flare height between 30 - 50ft?
3. Real technique suggests a very shallow flare compared to the A330, was this behaviour also included in the sim?
Below is a comment from a real A350-1000 operator -
The flare of the 350 is about “half” what you would do in the 330 and the 350 has an “autoderate” function - you are supposed to release the sidestick at mainwheel touchdown (FCTM Landing technique)...of course the reality is that most pilots instinctively do their own derotation in my experience. The 350 has more rapid response rates that seem to be built into the Prims and this makes it very twitchy, especially during crosswind landings - on calm days it flies on the rails - very smooth. Pilots who tend to overcontrol the 330 have a hard time on the 350 as a result.