This can be fixed in MCX. Most likely issue is there are too many textures or perhaps some colors being used. Not home at the moment but if you send a zip of the Dae file along with textures, I can adjust it and tell you what I did. Example being minimize drawcalls, burn colors into textures, remove alphas, etc.
Posts by ZoSoChile
-
-
Ohh grass, sand, and a little bit of dirt don't hurt.
-
BTW I have the same issue when xref are called from the airport TSC, meaning that there’s no way I can force autoheight to work properly.
Not sure if this is exactly what you're looking for but I did a few tests and here are some details. Again, I'm happy that we received a workaround fix for the XRef height adjustments.
I made a test XRef and reset all objects heights to "0". I removed the Runway folder, and all XRef objects were perfectly positioned on ground.
-We also had elevation problems around airports for the Apollo50 project.
3D Objects TMB
(Only with the AC3D airports)
Placing objects directly into the Airport TSC that contains the RWY usually makes all of my objects flat and level. *Good
When I create a separate TSC for the same 3d objects they typically are floating or sinking. Which then it is necessary to adjust heights. *Okay
Even using <[int32][autoheight_override][-1]> seems powerless.. *Bad
-
-
I've been doing this the past hour. His Cultivation Editor is truly a blessing
Simply hold down the "Ctrl" key and use your mouse clicker to select area. Then click "backspace"
-
I can do the test in the next few hours, but Tom and I believe that this might have something to do with AC3D. Regardless it is still nice to adjust heights for other reasons.
-
What a great test update to wake up to! I worried before I read this message that an update might cause issues, but..
I did a quick test in the beta channel and all is good on my side! I looked around the area, tested a few IPAC's airports, ORBX airports, and everything seems to be positioned just fine.
Progress made! Hopefully we don't find any errors with this. Thanks IPACS!
-
-
Holy guacamole batman! Here is a great video comparison of the Pimax 8K X vs HP Reverb
External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy. -
I was flying the Piper Cub last night in VR and decided to step out of my chair and do some Tom Cruise Mission Impossible stuff.
Then I had a positional error but it corrected itself right away (This also happens when just sitting in the cockpit). Still it can be very annoying when trying to immerse yourself. My WMR tracking is hit or miss. It's very easy for the issue you speak of to occur. The lighting is absolute key, and I don't have enough of it at my desk. Having the controllers turned on helps a lot more when there is not enough light. However, I never fly with my controllers so I just leave them shutoff. Only using the headset is the hit and miss. Sometimes I experience 6DOF other times it's only 3DOF. Non the less even with controllers turned on I still get tracking stutter issues occasionally.
-
I'm glad to hear your opinion on the Reverb coming from the Odyssey+. When I bought and tested the Pimax 5k+ I hated it color wise and I believe AF2 didn't properly support a function that was desperately needed with Pimax. It's hard to use anything else after being spoiled with the Odyssey+. I really want to experience the Reverb's clarity but I know I will moan and groan about the grayish colors. Thanks again for the detailed review
-
Tis the season and I was wondering if anyone knows of any Satellite images from Google, Bing, or USGS that managed to capture the area during Autumn season? Would love to fly over some areas with vivid colors. I'd even be interested in areas besides mountains that have captured winter snow images. Thank you.
-
-
I've gotten this error since day 1. Sometimes it works, sometimes it doesn't.
Then I noticed this would only happen to me in VR.
Restarted computer, everything okay.
Solution was to press Win Key + Y which switches from Desktop to Headset, allowing audio function in AF2 to comeback.
I'm using Windows Mixed Reality with SteamVR
There was an WMR update today which once again makes AF2 main menu warped and distorted while using Motion Reprojection.
Hope this is your solution.
-
Hey Andy, check out the links on my signature to get a rough idea about 3d models in Aerofly.
-
Feel free to take a group picture!
-
Augustine Winther has made a 10m mesh for the whole of Norway.
I've always had problems with his 10m mesh. So hopefully we can get Taburet's mesh back in action to share.
Example of 10m mesh from that link:
-
Thanks for the great work! How would one acquire "Scandinavia freeware mesh made by Taburet" ? Link? Or expired download?
-
-
It's always fun and informative listening to Austin speak. He says he really likes it and that it feels great flying.