If we are discussing the newly added function, I think turbulence is a very good and easy function. Of course, remember to add the smoke generated by friction when the aircraft lands,
Posts by Gravitational lensing
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As early as 2021, someone made New Zealand scenery, which may be modified by importing the compressed landscape package. I'm not sure. That's what I can think of
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admin The first picture is that I opened the slider 50 degrees using the officially recommended method. This is the reverse push position from the cockpit point of view. The second picture is the picture of manually opening the reverse push. Their braking distance is almost the same, but how do you explain the difference between them? If I slide the slider 100, the reverse push can be fully opened, but at the same time, the brake is also opened. I think I can understand this: the slider under the throttle itself is completely used for reverse push, but you also add the braking function, resulting in that the braking and reverse push can only use half of the functions respectively, You can use the Tower view comparison, use the slider 50 and manually turn on the reverse push to compare the sound size of the two, or you can carefully check the difference between the reverse pusher in the picture
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At 6:22 it is Aerofly FS 2021, but it is the same with Aerofly FS 2022.
Yes, I know how to use it. I compare it with 787-10. The braking distance between manually starting the reverser and using the 50 slider is approximately the same. I think the parameters of manually starting the reverser are completely correct, including the sound of reverse pushing. The sound of using 50 slider is much lower. To reach the decibel size of the reverser, 100 slider is required
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We can make a tutorial for the Ju52 once it's released for the desktop version, too, and if I have time for it.
747 TO/GA switch, our designers need to add this switch first, then I can make it functional. But they are currently busy with other things of higher priority. I used the existing switches as placeholder.
EFB: This is work in progress.
Trim: per default we have auto-trim enabled so you don't need to use the trim switches on the yoke at all. On the desktop version you can also assign these switches. I can check if the trim switches on the yoke are present and working in all aircraft as well.
Electrical system of the 777: I may have made a mistake in a logic circuit.
Hydraulics are not yet modeled, only in the A320 for testing.
Floating runway symbol: should be an easy fix in the code. 737 runway symbol is probably quite easy to do as well.
To use reverse without much brakes just slide the throttle slider down a tiny bit. The brakes are linear whereas the reversers already open fully at a very small fraction and are only activated at high speeds.
The FLIGHT IDLE protection is there for a reason. In the real world Q400 you would hear a constant audio warning sound if you are not on the ground with levers below flight idle. You actually do not retard the throttle in the Q400 during flare either, you pull it back once you have touched down. So this one isn't a bug, it works as intended.
The animated avatars work good for normal control deflections and this might be redone at some point.
For a lot of users see the avatars add to the immersion and we're not going to remove them per default. Perhaps we can add a setting to adjust when they are visible.
737 speed mode: This was done to keep commonality between our aircraft. I can make it so the auto-throttle does not retard the throttle automatically on the 737 (and I'll forward all user complaints to you, okay?). In the real 737 you can always overpower the servo clutch which we simulate by you pulling the lever to idle quickly or moving it to full thrust quickly. We'll keep this feature because many users do not know how to disconnect the autothrottle and some users don't even have cockpit interaction enabled
If I continue to slide the slider to the maximum, the sound of the propeller will be normal, but the brake will also be started, and the aircraft will stop in a short time, which is obviously not in line with the actual situation. Until now, I haven't figured out the logic of this set of settings. Can you explain it in detail
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We can make a tutorial for the Ju52 once it's released for the desktop version, too, and if I have time for it.
747 TO/GA switch, our designers need to add this switch first, then I can make it functional. But they are currently busy with other things of higher priority. I used the existing switches as placeholder.
EFB: This is work in progress.
Trim: per default we have auto-trim enabled so you don't need to use the trim switches on the yoke at all. On the desktop version you can also assign these switches. I can check if the trim switches on the yoke are present and working in all aircraft as well.
Electrical system of the 777: I may have made a mistake in a logic circuit.
Hydraulics are not yet modeled, only in the A320 for testing.
Floating runway symbol: should be an easy fix in the code. 737 runway symbol is probably quite easy to do as well.
To use reverse without much brakes just slide the throttle slider down a tiny bit. The brakes are linear whereas the reversers already open fully at a very small fraction and are only activated at high speeds.
The FLIGHT IDLE protection is there for a reason. In the real world Q400 you would hear a constant audio warning sound if you are not on the ground with levers below flight idle. You actually do not retard the throttle in the Q400 during flare either, you pull it back once you have touched down. So this one isn't a bug, it works as intended.
The animated avatars work good for normal control deflections and this might be redone at some point.
For a lot of users see the avatars add to the immersion and we're not going to remove them per default. Perhaps we can add a setting to adjust when they are visible.
737 speed mode: This was done to keep commonality between our aircraft. I can make it so the auto-throttle does not retard the throttle automatically on the 737 (and I'll forward all user complaints to you, okay?). In the real 737 you can always overpower the servo clutch which we simulate by you pulling the lever to idle quickly or moving it to full thrust quickly. We'll keep this feature because many users do not know how to disconnect the autothrottle and some users don't even have cockpit interaction enabled.
So.can you tell me how to use the slider to turn the reverser to the maximum? Just like the sound when turning on the reverser manually, when I slide the slider to 50, the sound of the reverser is still relatively small,
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What I don't understand is that there is an obvious problem with the logic of putting the throttle and the brakes together, but the authorities have insisted on not remaking a slider, and in other games, they do it, and it works well, but the authorities just insist on not doing it, and those people use mobile devices, sometimes, You really don't understand his logic.
Now you just move the throttle slider up, re-create a slider at the bottom, or create a small slider next to the throttle slider, and that's enough. It's not crowded, and for strange reasons, our solution is a bit unreasonable, but we don't create a reasonable solution, and we don't use a mature solution. Why, do you want to patent your design?
In fact, when I'm flying a plane down, I always keep my head down to activate the thrust reverser. I'm used to it, and I'm getting more and more adept at it. I don't want to touch that slider, he doesn't look ideal
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Yes, on sunny days, the brightness of aircraft lights can be ignored. The work is not well done. As for the details of AF, I can talk about the time of a cup of tea, including the flicker frequency of the 787 light, admin Please send more administrators responsible for modeling. Some people have ignored some problems that do not belong to their business scope for many times, such as the above problem
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When will the co pilot's figure model be removed? It looks a little rough. If I can, I hope the cockpit is empty and full of exquisite instruments
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That’s a compass 😂
I mean, he fell out of the shell. Don't I know what it is? You don't have to emphasize to me what it is,Can't a compass be called an instrument??????
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By moving the files you are introducing the risk of crashes and reduce the performance significantly. There are a lot of errors happening in the background that you can't see. It makes it hard for us to distinguish which errors are user made and which ones aren't. This limits the support we can give users.
The small price for the additional downloads are there to cover our expenses for hosting the many GBs of aerial images. It's less than a cup of coffee and we don't really make any money from it.
Unfortunately some aerial images come from different sources and don't match each other at the edge of the coverage area. It's an insane amount of work if we tried to do a color match manually. We're talking about thousands of kilometers of borders. It also takes some time for us to develop an algorithm for this and we are busy with more important stuff to be honest. It's something on our long to-do list but we can only work on so many things at once.
Can you keep the clarity of the old and new versions of the map consistent? Don't turn the clarity into blur
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Are the last two pictures before and after transplantation? The gap is too big. How do they turn clarity into fuzziness
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The old HD landscape package disappeared into the new version, confusing behavior,The difference in image color seems to be caused by different data sources
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I can't distinguish those from the past and those from the present. The definition of the landscape map is very chaotic,
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In aerofly, the 737-500 is one of my least flown aircraft, but it's not the -800
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There is no specific mobile phone model for Android devices. Some devices can only download games according to the configuration
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Orbx and IPACS were jointly developed many years ago, but it is unclear whether this partnership still exists. Aerofly is the leader in the field of mobile devices, but PC does have many excellent flight simulation software, so it is easier to develop computer software. Wait and see what happens to aerofly FS 4