Hello and Good morning IPACS
Could you give us a rough time frame when we (the community) can expect the next major Update for the sim.
Many thanks
Darren
Hello and Good morning IPACS
Could you give us a rough time frame when we (the community) can expect the next major Update for the sim.
Many thanks
Darren
it's only early days. Updates will come soon guys
I've tried to replicate this but couldn't yet. What do you mean by "log out and re-enter" or "leave and re-enter"? Do you switch to another application? Turn the device off? Exit to the main menu and then resume the flight?
And what devices do you have?
I mean leave the flight to return to main menu and then re-enter the flight. The "six square" drop down menu on the top right doesn't show the aircraft trace and info options as well as no AI flying around. You need to go into the settings to get it to re activate both of these.
I have Samsung Galaxy Z Fold 3.
here is the drop down menu. In same flight
I never changed the settings on flight traffic in this demo (I never do)
I simply just went into the settings menu. And you can see this green outline in the menus now?
Same here....if you dont go back into settings the AI turns off when you leave and re enter. Ive not had landmarks show up in fs22 either.
EDDB is currently not in our nav data base, we will add this airport in a future update.
Thanks admin...And the green border over the menus needs looking at pls.
After the new update this morning I can't set EDDB as origin or destination on nav page. I tried to set it manually in FMC and its making the unit buggy.
Also the green outline is coming up like I have a controller connected in game. It then transfers to main menu after.
I've tried restarting phone but this problem still persists.
I use the outside camera and when parking i use the gear cam to stay exactly on the line mate
Overloaded when you type on the FIX INFO page on the CDU in a 777. How do you get the heading and bearing info? I.e in the ipacs tutorial KDEN25 is 262°/10nm ??
Overloaded wow that is very helpful thank you. I need to study this in more detail myself also. So much to learn.
Do you mean the in game ‘co-pilot’ or do you want a few tips on using the autopilot and planning the trip? The ‘co-pilot’ is pretty stupid🤪
A few tips would be greatly appreciated mate.
Some aircraft indeed have a V1 call-out in real life but I've never heard of a VR call-out that the aircraft generates. Usually it's the pilot monitoring who either fills in when the aircraft doesn't have a V1 call-out and who makes the "rotate" call-out. Depending on company procedures they may also say V2 but it's quite rare.
So yeah if we find a sound sample for the V1 call-out that we are allowed to use then I can add it. Doesn't help you for rotation though only for decision.
The "80"/"100", "rotate" and "V2" callouts aren't part of the aircraft itself and instead they should probably be integrated into a module like checklists or procedures when we start programming that.
Also "positive rate" and "gear up" if we are gonna go all out with co pilot call outs. 👍
Concorde and an F35 B 😁
Hello IPACS
Just wondering if it's worth in the future to think about Con trails on Airliners at altitude plus vapour trails on the military jets when sharp turning. Also tyre/rubber smoke on touchdown.
Thanks and keep up the good work
Yes sorry city/ground lighting was what I was ment to say.
Display MoreDear Aerofly FS mobile users,
here is a short overview and preview of the next planned updates in the coming weeks for iOS and Android:
- US sceneries are currently converted to the new format and we are doing some internal testing already. Closed beta testing is planned for next week. Once completed, we intend to offer the western states in an upcoming update as an In-App purchase, but at a low price. The main reason, is that we need to finance the huge amount of data that needs to be downloaded. Keep in mind, storage requirements are further increased by around 4 to 5 extra GB so if you download everyhting for Aerofly FS 2022, you now need over 20 GB of free space on your device.
- 3D buildings around european airports are also currently being evaluated. The main issue is the increased requirement with respect to memory, not primarily storage. Since we are already using 1 to 1.5 GB of RAM, we are hitting a critical limit here, as iOS already closes Aerofly FS once we exceed this limit even on devices with 3 GB of RAM. So we need to further investigate this.
- We are still working on the night lighting on Android. But our new solution is unfortunately not working on OpenGL for unknown reasons on quite a few devices, even modern and powerful ones. The Vulkan version works, but again, Vulkan support and GPU driver stability is just not good on Android. In 5 out of 10 devices we observe severe GPU drivers issues when using Vulkan. We can't offer this rendering option therefor and need to stick to OpenGL. So at this point we can't promise anything regarding night lighting on Android.
This again is an update on what is planned on a short term basis, we are of course working as usual on more airplanes, helicopters, regions and features but would not like to communicate too much here right now.
Thank you IPACS for your customer progress updates here. We know your working hard to bring us the best experiences in the simulator. It's a shame about the Gpu issues but please keep trying. Some people are flying with lights simply moving files. Maybe talk to them?
Thanks again.
Darren
Concorde would be a nice addition once the US is available.
How do you guys do this? I have both games but can't locate these files. Do you need the android to be in developer mode?
I'm having these issues plus I have no landing lights showing on the ground on any aircraft.