Posts by Fab001

    Am not claiming any desktop sim can accurately simulate real world extreme weather conditions, but have a read about what thermals did to a Emirates 777 landing in Dubai. The aircraft was destroyed, and a fire fighter was killed in an explosion. They completely lost control of the aircraft.

    Well, not the best example though. The only reason they crashed was because of the extreme heats resulting to minimal lift as well as throttle to zero percent.

    I’ve noticed that on several different occasions that the planes tend to get boosted up randomly while doing an approach. I don’t know if it has something to do with the thermal activity. Nevertheless, it feels very unrealistic


    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    And a local time option and accurate sunset-and rise time over the entire year.

    Well, that isn’t a simple request though^^

    Talking about local time, you mean you can set the time accurate to your position where your planes at or where you’re at in reallife?

    I know this forum is filled with ambitious requests and suggestions. On the one hand they take a lot of development time, on the other hand they improve the simulator and set new milestones.

    Nevertheless, there are some little tweaks and changes that could improve the experience as well without a lot of development.

    Here’s one of them: Why don’t we have a button to set the time to real world live UTC time? The game gets streamed anyway (even though, I believe for a simple thing like time you don’t even need streaming) and I feel like it’s a nice to have feature which doesn’t require a lot of development time.

    Even when accounting for atmospheric scattering and aerosols, the daytime sky is generally brighter and more saturated than in Aerofly, especially as perceived by the human eye.

    The current rendering results in an atmosphere that appears too dark and desaturated.

    Additionally, clouds only take on greenish hues under very specific conditions. In standard weather, they mainly reflect the blue component of the sky, with smoother transitions between white and blue.

    A slight adjustment to luminance, saturation, and sky–cloud transitions would improve perceptual realism.

    Well, the main problem is the transition. In reality you have a smooth transition from extremely bright, almost white to the darkish blue color which aerofly has. And I think, even then the color is too dark.


    Here is a comparison. Same time of the day


    The ground getting affecting by light isn’t easy to implement since the ground doesn’t look that way when you are on low altitudes, so the grounds color is dependent on the altitude… however, making the clouds more blue looking shouldn’t be too hard as well as changing the overall sky color with a smoother transition

    I know this was said before but the sky is too dark. Ipacs always stated that the atmospheres color is affected by several factors and that’s correct but that doesn’t make the aeroflys atmosphere correct. I personally am a human being and I’ve never seen such a dark sky^^


    So please, brighten the atmosphere and get a smoother white to blue transition as well as more bluish looking clouds since the sky is reflecting on the clouds. In aerofly this isn’t the case and they appear green looking.

    This would increase the experiences realism drastically without a lot of development efforts.

    Here’s a comparison between aerofly and aerofly with enhanced ai atmosphere…

    Happy New Year! This is my first landing of 2026 and I wanted to share:)

    External Content youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    Fab001
    May 9, 2025 at 12:08 AM

    If everyone followed certain rules, introducing multiplayer would of course be a great idea, but I think that not everyone will follow the rules and that will create chaos.

    Well then you should look at Vatsim. If multiplayer gets added we need a several server system. There must be a server where unserious behavior is permitted and a an expert server like Vatsim or like in IIF where such behavior is prohibited and gets you banned. This way it could definitely work out

    We need winglets and the updated cockpit on the 735 firstival. Then, there would be way more liveries (also current operators) they could add. I’ve created a long list of current operators that fly the 735 without winglets but it got ignored and I believe deleted for now.

    Expensive and useless

    Indeed, it’s expensive in infinite flight and it also doesn’t really teach you how to communicate in reallife, however why are yall so against a multiplayer combined with atc? Just because infinite flight and Xplane does it that way doesn’t mean that aerofly has to copy them? Aerolfy is way more advanced and I see a great opportunity for them to implement a Vatsim like network. Of course, single player would remain. Nothing speaks against that, really except for the fact that Ipacs should focus on other features first (which I totally agree on)

    I don't need a multiplayer or Vatsim.

    Crazy how many people don’t want one of the biggest parts in aviation in aerofly. The three biggest parts are „fly, navigate, communicate“. We already have two of them, so I don’t know why you would not want the third as well. Furthermore, aviation is a passion that connects people so multiplayer would be a great possibility to get a more connected community.

    And now let’s come to the economic part: Multiplayer and atc are the top 1 requested features on this forum so this isn’t only my opinion but the opinion of the most. This essentially also leads to me claiming that multiplayer will probably increase the sales by a lot. If it’s only included in a packet it would even generate more money for the devs. And again, money allows them to develop more content.

    In the end, everybody’s opinion differs, as it shows but am just speaking for the most of us

    We all agree, that we want to see a Vatsim-like integrated multiplayer in Aerofly, right? Communication with REAL people on REAL frequencies with REAL procedures. This is all I’m looking for. If multiplayer eventually releases and this isn’t the focus, we could build an atc community around it that’s why I’ve created a discord server about exactly this topic: https://discord.gg/WdxYCvEzJa