sdk:aircraft:tutorial
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sdk:aircraft:tutorial [2017/02/06 12:38] – [Exporting the DR-400] jh | sdk:aircraft:tutorial [2020/05/10 21:23] (current) – [Installing the Aircraft-SDK] jh | ||
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On this page we will briefly guide you through the first steps in the aircraft development. We will download and install the Software Development Kit ([[sdk: | On this page we will briefly guide you through the first steps in the aircraft development. We will download and install the Software Development Kit ([[sdk: | ||
- | ===== Requirements | + | **This tutorial requires the Aerofly FS Aircraft Converter as well as the DR400 example aircraft** |
+ | Please check out our [[sdk: | ||
+ | ===== Exporting the DR-400 | ||
- | * E-mail account for the SDK download | + | We will demonstrate |
- | * Windows 7, 8 or 10 with 64 Bit | + | |
- | * UNICODE capable text editor, e.g.: | + | |
- | | + | |
- | | + | |
- | | + | |
- | * Windows Wordpad | + | |
- | * If you want to create own 3D models: | + | |
- | * 3D Studio Max 2010 or higher, | + | |
- | * Maxon Cinema 4D Version 17, or | + | |
- | * AutoCAD (AC3D) 3D Version 8 | + | |
- | ===== Installing | + | The export plugins of all the different modeling tools will create an intermediate '' |
- | Download | + | Copy the entire '' |
- | From that SDK folder go into the '' | + | > Please note that the 3D model of the Robin DR-400 provided is copyrighted and may not be used for any other purpose then demonstrating how to create aircraft for the Aerofly FS 2. |
- | The SDK also provides a lot of plugins for the [[sdk:aircraft: | + | {{ :sdk:sdk_exporter_settings.png? |
- | ===== Exporting the DR-400 ===== | ||
- | We will demonstrate the export process of the example aircraft in 3Ds Max but it should be similar with the other modeling tools. You will need a modeling program to follow this step but you can skip it if you don't have it.If you haven' | ||
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- | The export plugins of all the different modeling tools will create an intermediate '' | ||
- | |||
- | Copy the entire '' | ||
- | *10 if the one generic unit in 3D Studio Max corresponds to 1 mm | ||
- | *100 if the one generic unit in 3D Studio Max corresponds to 1 cm | ||
- | *10000 if the one generic unit in 3D Studio Max corresponds to 1 m | ||
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- | {{ : | ||
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- | Click on the ' | ||
===== Convert intermediate files to engine format ===== | ===== Convert intermediate files to engine format ===== | ||
- | Now it is time to convert the intermediate 3D model and textures into the currently used Aerofly FS 2 engine file formats. To run the content converter: right click on the intermediate folder ('' | + | Now it is time to convert the intermediate 3D model ('' |
The next time you convert the aircraft, the converter will only process the textures that have been changed. You can always force the conversion of a texture or preview by deleting the generated file. | The next time you convert the aircraft, the converter will only process the textures that have been changed. You can always force the conversion of a texture or preview by deleting the generated file. | ||
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The same folder contains the converter' | The same folder contains the converter' | ||
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+ | ===== What's Next ? ===== | ||
+ | |||
+ | When you successfully installed the SDK and have the DR400 in your Aerofly FS 2, why not check out how you could create your own aircraft and read more about [[sdk: | ||
sdk/aircraft/tutorial.txt · Last modified: 2020/05/10 21:23 by jh