I am some problems with the geoconvert SDK tool.
I want to do computation incrementaly ie :
for example I want to do first part today, then second parts tomorrow ...
I have do some tests: I use 2 aerial photos which exactly join vertically.
I have created the two AID files .
When I converted the two aerial photo within a single run of geoconvert the result is ok within the game.
But when I decompose the process by running 2 times geoconvert (one for each source image) the result is bad
because I obtain a large band without my texture between the 2 squares.
Perhaps if I use source aerial photos matching exactly the tiles of aerofly f2 world the results will be fine ...
but I have not yet tested because I do not know exactly the size of these tiles ?
Do you have any hints ?