Problems with airport Sion/FSCloudPort by using vulcan

  • Hello, I notice, that's not possible to start a plane from airport Sion (LSGS, FSCloudPort), when I use vulcan. The AF2 crashes. When I change to openGL, there's no problem. I think, the same problem could exist with other FSCloudPort-airports.

    Is this problem also known by others? What can I do? :/

    Windows 10 Pro 64-Bit-Version, Intel Core i7 3770, 3,4 GHz, 16 GB RAM, NVIDIA Geforce 1050 ti

    Edited once, last by Heideflieger (March 8, 2020 at 12:19 AM).

  • Hi,

    I have the same problem with new airport I just created like LFFQ (it works with opengl but crashes during loading with vulkan).

    That's was not the case before. I noticed that FSCloudPort file generator has changed. Now you have to unzip some file in xrefs folder. Perhaps this change causes the problem ?



  • Hi,

    Sorry, for me the problem was not the fscloud airport but the proximity of an other P3D converted airport. This converted airport seems to be incompatible with Vulkan. In the same time I saw that the frame rendering time was 3x faster with opengl than with vulkan (980TI + Valve Index). So I decide to switch definitly to opengl


    Edited 3 times, last by jpx (April 14, 2020 at 11:55 PM).