Afternoon Master and apologies for the delay, Doctors appointments.
I have not yet done the coding for this as I was initially stumped as we basically have three switches into one. From what I understand above, a basic input switch and single rocker should enable the logic. As you say the animation is problematic.
Can we use 3 axis's on a single graphical switch ? ie change the axis of rotation of the switch for each output from the logic. For VR the rocker could be positioned higher and between the open/close and the auto point positioned lower than the actual switch to give them separation.
From memory, which I admit is rather suspect most of the time these days , I believe the KA50 (Blackshark) has similar switches.