Posts by higgy

    Building an aircraft from scratch is already time consuming, I have so far been working for some 2 months and I can safely imagine another 6 or 7.

    In theory I could build an aircraft with no exterior at all and use all those wasted polygons for more detail in the cockpit, which, let's face it, is where we all should fly from. Its a flight simulator not a fashion show. But, I think the user base might throw a few tantrums if I did. I used to

    Wow .. thats really much time / work ... thanks again, I didnt say it enough :) In Aerofly 1.2 RC (2000-2004) I made also Model and I make one in 1-4 days :) )

    For me it would be 100% sufficient to just see what you see as a pilot in high resolution.
    I have never looked at the plane from the outside in a sim,
    I fly exclusively in VR and only from the pilot / co-pilot seat :) ALWAYS :)
    But there are other users too... ?! :) (Equally, anything over 2 tons of empty weight is not for me, I only fly GA.):S

    I'm guessing at around a million you may start to notice a decrease in performance especially in VR.


    Computers are very fast, it shouldn't really be a big issue, not even on older devices. It's 2024 not 1999.


    Irgendwie wiedersprichst Du Dir da selber : wenn er ne Million Polygone baut, könnte es in VR Ruckeln ...
    und dann schreibst Du , viele Polygone sind kein Problem, wir haben ja 2024 und nicht 1999 ... ähhhh ?!

    Klar wäre es IMMER besser für den Sim wenn er weniger Polygone berechnen muss, also z.B. am besten nur 50.000 oder weniger pro Modell,

    Aber detailreiche Modelle für die Leute mit High-End-VR-Hardware wäre auch geil.
    Daher meine Frage an ihn .... wieviel Arbeit es wäre "2" Modelle zu bauen, und man nennt sie dann z.B.
    " MI24-full" und "MI24-minimum".

    Das ist weder für User schwer zu verstehen, noch für den Rechner ein Problem, oder ?

    Das einzige Problem ( das ich nicht abschätzen kann, daher meine Frage an ihn) .... ob er bereit ist diese Mehrarbeit zu investieren.

    Denn ein Modell mit wenigen Polygonen ( also Speicher/Power-optimiert) zu erstellen... ist sicherlich auch
    einiges aufwendiger ( als es ohne dahingehende Anstrengung zu konstruieren und mit Polygonen "um sich zu werfen")

    O Ipacs can implement :

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    :D

    Hatte ich auch vor ca nem Jahr ...man glaubt garnicht wie schnell man sich an

    "linke Maushand" gewöhnt...die ersten Stunden sind aber echt krass , danach klapps "mit links" :)

    Wenn man den rechten Arm nicht nutzt ... für so 3-6 Wochen ists wieder gut ...

    Gute Besserung

    I tried to make your beautiful objects for EDXE from FS2 visible in FS4, but unfortunately I haven't been able to do so yet. I get the areas transferred, but not the objects (buildings, fences, barriers, etc.).

    I think we should try transferring the object ensemble using the SDK tool. But this only works with the original TGIs.

    I hope someone can hande this ... I have no clue how to make this in FS4 :) Rodeo helps a lot last time .. is he reading this thread ?

    Hello, no sorry ...

    Some years ago we had delete all, after 20 years it become harder to get the money back for server and costs
    ( our "work" was unpayed, what was OK, because we have also much fun on this project )
    with more than 130.000 users worldwide ...

    So after 2-3 last years asking and asking for donations, and after the loss of the companies
    that pay for advertising ... there was no other way ...we had to delete all and sell the domains ...

    It's not a nice "work" to beg for donations...

    by the way :

    The same thing happens every year with http://www.Flight-Sim.org .

    There have only been 6 donations this year !
    (And some users who donate automaticly every month 10 € ( THANKS FOR THIS ) . )
    But without the money from Aerofly's (IPACS) advertising banners , we would have been bankrupt long ago.

    THANKS to Torsten and his crew for that :) .

    AND if you like our server... donations are welcome :)

    Hi Michael :thumbup::)

    I fly there many times

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    Is there a chance to make the lake water a little less "green" ? :)

    there are no "thumbs down" here :)

    btw : a little outline and "sentence structure" makes it easier to read texts

    btt: I believe that there will also be other reasons for the decision,

    such as the copyrights of source material (high-resolution maps, etc.) to use from a commercial selling things ...

    and things that we users might not be thinking about ... at the moment ?!