Looks great and is ideal for Switzerland and Lukla!
You are right. It's a single zip, but with all the separate files in it. Sorry for misleading you.
probably a wrong path in scenProc?
It would be helpful to see your .spc file.
select multiple geojson files with ctrl- button in the windows explorer and drag them into the mapshaper window.
Or use the mapshaper select button, then mark multiple files.
actually I combine them in my professional GIS software before I pass a defined area to scenProc.
I suppose you can do the same with QGIS, but I don't know.
But I remember you can import several shape files to mapshaper and then export them as a single file.
I did not try to reach a file size limit though.
currently the usbuildingfootprints don't have any attributes, I hope this will change in future.
You only need to convert the shp files to osm, if you can bulk load attributes to them.
In the other case you can directly process the shp file with scenProc.
Find a basic script here.
thanks again for the story and thanks to all people involved into this project.
Regarding publication I suggest to publish your story with all additional information at flight-sim.org.
You can also include a link to the model at krzysk's site. This makes it easy for all people to find the model and it will not dissapear in the forum.
Sorry Jake, I couldn't contain myself...
today is a very special date: I just started my new project of circular runways in full details.
aerofly FS 2 will be the first flight sim representing the future of airports!!!
Since I will cover all new inventions with our tools, there will be a lot of moving objects, especially starting and landing aircrafts.
My time table for the release is fixed to 2020-04-01.
See the concept here:
Ray, thanks for your review and thanks for all the other stories about planes, sceneries and aviation history.
You are a brilliant writer and it's always a pleasure to read your articles full of information in a fascinating phrasing.
Oh, btw Gentlemen,
is it known here for all participants, that we can place xref objects in the TOC file?
This allows us to use the xref cars as well. I can provide an example for this.
If Rodeo decided to patent his headlights/taillights invention and collect royalties at say a penny a car/per person he could retire and do this kind of stuff all day long. Just thinking.
I'll immediately retire and rise customs duty for each car passing by.
I talked to Jeff about the night textures but he claimed it does not work with animated cars.
I can't test this but have to believe his statement.
find a first set here please:
This is the specific link:
Don't you think it will be ok to link generally to the sketchup 3D warehouse?
Traffic on motorways. Autogen on every node.
To all 3D modellers: we need low/medium-poly count 3D models for cars and trucks! (N-S orientation)
Offset for cars, left lane: 0.9m
Offset for trucks, right lane: -0.8m
I found a set of really low polygon cars at 3D warehouse.
So I can provide about a dozen different types with any kind of color, if you don't find them too ugly.
I just have to recompile them since I missed the offset.
yes, please try it. I'm very pleased with the overall quality of the data.
Since the original Microsoft files are too big for direct processing, I found a site with smaller data portions.
But this requires some preparing steps.
Follow my script here to define the area of interest.
This is my area of Washington North (WaN) with 130.000 buildings.
The accuracy and completeness is really good.
It would be so great to have more attributes with these data, like height, roof shape etc.
as far as I know, this is a distance in meters.
So you can calculate the distance for your cultivation to show up.