I am currently uploading the files to flightsim.org so they will be there as a mirror.
But this will take time and I have also upload errors from time to time..
I am currently uploading the files to flightsim.org so they will be there as a mirror.
But this will take time and I have also upload errors from time to time..
128 GB data. I can try to upload it on your server as well, but I guess I will need a second entry in the file base.
Possibly it is a bit "too much" for my server connection. During the beta test phase it was not a problem.
If it is a general problem I will put a password on the download and give it away one after the other...
Other experiances?
After more than three months I finished it.
Germany North-West Ortho-Scenery
128 GB of data, ~135000 km² area
Have fun...
Level 6 - Germany North-West - Flight-Sim.org
(Airports from Apfelflieger and Elevation from TomSimMuc also existing, links in the description.)
Naja, ein wenig bin ich ja noch mit Germany NW beschäftigt, auch, wenn es wohl dieses Jahr noch klappen sollte, mit der öffentlichen Freischaltung.
Ob ich dann weiter mache? Mal sehen. Das sind schon extrem viele Daten, die da verarbeitet werden müssen.
Etwas Pause werde ich auf jeden Fall machen.
Aber wenn... wo soll es da weiter gehen? Richtung Süden oder Osten? Oder gar Richtung Norden oder Westen?
Es gibt ja schon NRW von Fly Agi.
Ich finde die Bäume und Wälder in MSFS besser.
Schönen Abend Euch.
Ich finde die Bäume und Wälder draußen in der Natur besser.
Are you willing to share your work for FS4?
[Livery] Extra 330 flightXtreme - Flight-Sim.org
…/extra_330_lx - Flight-Sim.org
Still no Box for AFFS4
I have a perfect passenger view in my Extra 330 LT, especially in VR.
Mesh V1.2 published. Airports/Airfields and Heliports are flattened.
Missing Level 15 for the eastern part added
Images Part 2 Level 09 to 15 (V1.1) ~ 23GB
That is, what I wrote in my first post including the reason why I cannot create one big object (parts would be flying over the ground or buried under the ground depending where in the world i build the box scenery.)
It is a local scenery created by code whereever globaly I want to create it (in any orientation including small modifications)
So I see only two options: creating the objects in the tsc environment if I can modify the orientations of the objects (currently not working) or...
Include the objects in the xref library and include it in the cultivation part (where I can choose the orientation. But don't know how to do custom xref objects).
Display MoreHi together,
what would be the way to go in my case:
I build my aerobatic box sceneries with a tool.
This Tool is using different objects like the chief judge tent, the judge positions, the line judge positions and a box-marker (a 9 meter x 2 meter towel.)
For Aerofly FS 2, the Tool generates my scenery by just giving the location and the direction of the box. It creates a fake airport with a tower view equal to the judge position (after an update some time ago the tower view was not working anymore and did not get fixed... but this is not subject of this thread). It also places all the box markers, judge positions and tent with the correct orientation, depending of the reference point and box orientation. I have only one tent, one judge, one linejudge and one box-marker object that needs to be loaded but placed at multiple positions in multiple orientations. I do not have one huge object for the whole stuff, because the Elevations are not equal in height. If I would do so, some parts would be in the air, some under the ground.
I still want to do the generation of the scenery by code. So how does myscenery need to be build up in Aerofly FS 4?
If I understand the comments here correctly, I would create an airport without objects but link a Cultivation file. The objects need to be transfered to xref objects and my Tool could create the Cultivation with these objects, placing and setting the orientation inside the Cultivation file. Would this work or should I build my scenery differently?
what exactly is your use case. What exactly is the goal you want to achieve? Maybe I can help you with the solution.
Greetings
Wuensch
I just don't want to build 360 variants (for each degree orientation) based on one object. (Box marker , tent...)
Since it is still not possible in AF4 to rotate custom objects by parameter (or am I wrong?) ... How can I create my own XREF objects?
Preversion from LiDAR 10 meter mesh published for the region.
(If you find airfields/airports not landable or discover big mesh errors, please report)
Thank you! definitely.
Zivco Edge, Xtreme Air, GameBird, Su (26,29,31), Yak 50/52/55, zlin 50, Laser, MX2, ...
Thanks for
postingreposting. I bet you have read the late Neil Williams’ aerobatics book, it’s on my shelf.
Oh, I have a lot of books addressing aerobatics. Try "Better Aerobatics" from Alan Cassidy. That's my favourite.
I have some UL airfields in my sceneries. So yes, would be good to include one or two.
Well... it was AFFS2 and this is a kind of reposting. But this is what I like AFFS4 for: