Possibly as a result of the last update, the gear indicator in the F4U no longer shows the gear state. The little white pips for each gear leg and the tail wheel seem to have disappeared.
This depends on the quality setting and zoom setting.
Check your graphics setting and zoom in more.
I'm using HTC Vive, so I can't zoom. The pips only appear if I bend down and stick my face in the instrument panel.
I found that the graphics quality was set to medium. The pips reappear if I set it to ultra, but that makes the view very jerky if I perform a fast aileron roll over complex terrain.
Is there a custom setting I can use to show the pips in cockpit but have less detail outside?
But why is it jerky on ultra? What hardware do you have? And have you updated your graphics card drivers?
I have WIndows 8.1 on a i7-4820 @ 3.7GHz with 64GB RAM, and an early GTX1080. I last updated my graphics drivers about 1 month ago. I set render scale factor to 1.0 and scale factor to 0.0 (the defaults, I think).
In steam VR, application resolution is on manual override but set at 100% (the Steam app recommends 184%, but that kills DCS). Reprojection is ON, motion smoothing is OFF (unavailable on Windows 8.1).
I am blessed (?) with a quick eye, so I am sensitive to the very slightest jerk. The effect is most pronounced when looking out over the wing and performing a fast roll. As well as jerking, the mountains in the distance become ghosted, with two copies of the horizon separated by a small distance.