I am using AEROFLY RC8 current version.
The normal mode, watching the screen, gives me a normal smooth behavior of the pitch control while flying a Heli.
Switching over to VR-Mode and using an Oculus Rift S makes the pitch control much more agressive. Feels like you have a much steeper pitch curve in use.
All settings for the RC controller and the Heli are exactly the same.
All other control functions (aileron, elevator and rudder) feel in both modes the same, only pitch seems to change.
In Normal Mode the Heli sits on the ground in front of me, while I start the simulator or after a crash.
In VR-Mode the Heli comes down from a height of about 10 meters and I have to catch him to land or just start flying, because the Heli is in the air.
My view to the Heli and scenery is from a height of 1.7 meters, which is ok, so the floor is calibrated correctly.
Any idea what is going wrong, or which parameters to check for?