I seem to be having a trees issue after the Utah update.
On 1st use I see trees as various coloured 2 faced (90 degree) crosses that disappear when I get close to them. Note this is the sort of tree display I was using in AutoCad 3d some 20 years ago.
If I change the graphical settings then the software re-initialises and the anomaly goes away. I can change my settings back to normal i.e. back to all on Ultra and the problem is fixed (for that session).
I'm having to do this each time obviously.
Is this possibly because I use all Ultra settings to start with?
Just some feedback for you. Hope you can fix.
Also, this issue I have read from others about "yellowish" ground texturing. That happened to me on the 1st 16GB steam download. It took the approx. 76GB download thereafter to FIX that issue.
Finally, I use Oculus Rift and would like to be a beta tester for your product with the orbx sceneries for which I have about 90%. Please let me know.
Thanks for all your hard work - much appreciated - Bob.