I've gone through the awesome tutorial videos and started my first airport (ever) KERI. However, KERI is more complicated than the tutorials. It has two crossing runways which doesn't fit the single runway mesh modeling method of the tutorials. I'm assuming I can just model the runways anyway I can. There wasn't any info on how to do the taxiways or aprons in the videos. Can I model these using any method? As the final step, do I just merge all these objects into a single object and call it foo__airport__runway?
I'm not sure what the difference is between __ground and __outside. Right now my plan is to model the runways/taxiways/aprons and then to add the ground I'll create a polyline around the whole thing, select all verts, and perform Vertex->Create 2D mesh. Then remove the unneeded surfaces. Is there a better way?