I noticed last night while trying out Chicago-Meigs that quick turns cause stutters but when I use the same graphic settings (U,U,U,M,M,M) for any other ORBX areas, quick turns are smooth (no stutters). Is this just because Chicago-Meigs is the only ORBX scenery with a bunch of tall buildings?
I've flow around NYC a lot which is not ORBX and also had to use lower graphic settings (U,H,H,M,L,L) . I was hoping tall buildings in ORBX scenery would do better but maybe not. I have Render Scale @ 1.33 with my Samsung Odyssey.
Is this because each building is unique versus the hand-placed houses in ORBX Monterey which are just duplicates of each other? Or is it because each building is tall / has more volume?
Maybe some day we'll get autonomous graphics settings management where the user just selects one of the following: NO STUTTERS --- SOME STUTTERS/BETTER DETAIL --- MORE STUTTERS/MAX DETAIL and then the software dynamically adjusts to the scenery encountered along the route (takeoff at small airport and land at big city airport).