Hi
Aircraft converter fails to convert a whole bunch of maps saying they are not used when I know they are.
I added the specular alpha to all the materials in the editor. I then re-applied all the new materials to the model, re-exported and thats when the problems arose.
Here is a list of the report.txt
texture ext01_fuseandwings_color.bmp not used
texture ext01_fuseandwings_light.bmp not used
texture ext01_fuseandwings_specular_alpha.bmp not used
texture ext02_wheelsandbits_color.bmp not used
texture ext02_wheelsandbits_light.bmp not used
texture ext02_wheelsandbits_specular_alpha.bmp not used
texture ext03_extras_bump.bmp not used
texture ext03_extras_light.bmp not used
texture ext03_extras_specular_alpha.bmp not used
texture glass_color.bmp not used
texture glass_color_alpha.bmp not used
texture glass_specular_alpha.bmp not used
texture hud_color.bmp not used
texture hud_specular_alpha.bmp not used
texture int01_illumination.bmp not used
texture int02_panel_illumination.bmp not used
texture int04_color.bmp not used
texture int04_illumination.bmp not used
texture int04_reflection.bmp not used
texture int04_specular_alpha.bmp not used
texture perspex_color.bmp not used
texture perspex_specular_alpha.bmp not used
Never been able to get the hud.color to convert even before this problem.
Until this is corrected I'm stuck. So HELP needed
Thanks Steve