Since iOS 13 now supports the Sony PS4 controller (what I use) and the Xbox One Controller, it would be nice if there was at least basic flight control mapping available. I love playing while I'm out and about or traveling with my iPad. Please bring support for custom mapping, please!
Custom control mapping needed for iOS 13 for PS4/Xbox Controller
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This is definitely needed but I do like the Triggers as Rudder but I need a reverse thrust button
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And a pause/replay button
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Yes!
we need that -
My biggest gripe is there is no control for wheel brakes.
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On the PS4 controller you have to hold down R2 and L2.
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With the Xbox controller you can use the same buttons. Press both button at the same time and you decellerate the plane. In Aerofly works the controller near perfect, Infinite flight is there horrible to use. For example for throttle you must hold the button...
aerofly adds the Reverse on Cross up an down so we can use this Buttons For throttle and on the ground for reverser.
and maybe you can add the autopilot disconnect function on the „push down Button“ from the Right controllerstick -
On the PS4 controller you have to hold down R2 and L2.
Wow! I had no idea. I’m an idiot. Thanks for the info. Makes gameplay way more fun.
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Scoop1 so can we use reverse with the Xbox controller?
if so what buttons -
no, we cant controll the reverser with any controller at the moment
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You can use reverse thrust in the dash 8
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oh yes, in this Plane the reverser works.
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The king Air can do it as well so pretty much any Turbo prop and do it
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gomond same maybe press down on the stick or just allow for the same way the king air works
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With the latest Aerofly FS2020 now displaying essential buttons like Copilot, Pause etc. I started to try flying with a controller. I recently bought a Sony Dualshock 4 pad (actually for PS Now), and gave it a try with Aerofly.
At first, I didn't like it, because I felt disconnected to the aircraft compared to tilting the ipad. But I soon learned to love the steering and braking ability on the ground. But especially the Cessna pitches up pretty strong after takeoff, and it took me a while to learn how to fly smooth and relying on the autotrim function. Now, I really like flying with the controller.
But some things left to be desired. A customisable button and axis assignment would be much appreciated.
- Airbrakes. When not using the controller, you can pull the thrust slider down to use air brakes. With the controller, this doesn't work, you need to enable working cockpit and use the real lever. I'd like to have that as an essential control on the pad, maybe with right/left upper front buttons.
- Trimming: I'd like to see horizontal stabilizer and aileron trim on the pad, preferrably on the left stick. Smaller planes need quite a lot of trimming, e.g. the Cessna pitches up quite dramatically after takeoff. As with the air brakes, it's to uncomfortable to use the trim wheels, if you can even find them (Baron, for example).
- I would sacrifice the viewing options with the left stick and especially the upper front buttons: I'm still sitting close enough to my iPad to use the view button (would need to be added when using controller) and moving the view with the normal way, which is also faster and therefore feels a bit more realistic.
Other than that, absolutely stunning what's possible on mobile devices nowadays!
Keep up the good work, guys and girls at Aerofly, and please be resilient against absurd game requests (not mine though
Patrick