I definitely need to add some chopper pads very soon
Posts by Spit40
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That sounds worth looking at
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I can overcome the maximum object limitations on FSCP. There is no fundamental obstacle. Just a bit maxed out with the day job right now. Equally i can add more object libraries. larrylynx offered me a load of airport objects to build in and i'll get to them at some point soon hopefully.
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I've been mulling over my purchase while i await its arrival. On specification i'm starting to think its the perfect option right now, especially at this price:
VR Resolutions
Rift: 2 x 1080 x 1200
Ody: 2 x 1440 x 1600
Pimax 4k: 2 x 1920 x 2160, but input resolution = 1280 x 1440 upscaled
Pimax 5k: 2 x 2560 x 1440 (170 FOV is approx 1.5x 110, so ~ 1700 x 1440 for 110FOV)
Pimax 8k: not interested. Same input res as 5k and less sharp
Also the Ody is a great quality AMOLED display which people rave about. As i'm mainly interested in cockpit sharp visuals I think this is my stopgap for the next 12 months or so until we have a true 8kx with AMOLED. And hopefully foveated rendering.
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Amazing stuff. Is it too much to hope we might get to fly this by Christmas?
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UFO or an Interstellar wormhole?
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Since I'm not a VR user, how do you guys fly your airplanes? Looking at the above screenshots it looks like one can't even read the ASI???
Far from it. Its like being in the real thing - wearing a scuba mask as you have restricted side vision. Instruments are generally fine to read, but digital displays take some leaning in to read small digits.
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Then the original Odyssey will be your best bet in my opinion and from experience (as of right now). I think kenventions provided a very good in game comparison with the original Odyssey being a bit sharper. However it's always good to get a second opinion from the doctor!
Can I blame you if I don't like it ?
Just kidding of course, but I have just ordered an original Ody - even with $123 "import duty prepayment" on top of the $299 I got it for on Amazon
I read some great reviews on Amazon about it. Sim people love it and the only -ves seemed to be from people who want to run around and pretend to kill zombies.
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Just can't decide. Anyone compared Rift v Od+ ?
I'm really after sharper cockpit visuals - less blurry digits on autopilots etc.
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nice Jeff. If you stick those piccies in your latest news blog it will move the latest edit date forward quite a bit.
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Welcome Kapitan Wing!
Come on folks - let's pass on the love !
Anyone who enjoys FS2 is a friend.
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Just tried the SO+ with FS2 and the difference is subtle. Instruments readability is unchanged.
Fit seems stiffer - the original has a spring mechanism that attaches the display to the hat section and it flexes when the display fits to your face. The SO+ eliminated the spring flex - the display is directly attached to the hat section so it's more difficult to find a comfortable fit while keeping the lenses in the proper location for a clear view.
My 2 cents so far.
That readability is Plus verses Original I presume? Do you have experience of other headsets to compare with?
Thanks
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Hovering over the button. Concerns:
* light leak. Guess i could deal with that
* ASW - guess it will improve, probably no worse than pimax
* steamvr interface. Not sure how WMR runs. Steamvr ?
* i'd lose the nice Oculus home windows overlay that allows me to see notes
* when could i get my hands on pimax - 3 months or 12?
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Hello, we've just tried the Bucker and it works perfectly with motion platform. We tried also other plane and the only plane that does not work well with the platform is the DR400... Another ideas ?
Thank you.Very odd - the SDK which your platform connects through is no doubt the same as mine although the config for mine is SImTools. The SDK simply provides the physics you experience on screen. My platform is fine with the DR400, just a bit more lively than the C172.
This one is beyond me - can you experiment with your config? Do you map movements to absolute angles or acceleration forces?
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Hello everyone
We paired aerofly with a virtual reality headset and motion platform "MotionSystems PS-6TM-150"
https://motionsystems.eu/product/motion…rms/ps-6tm-150/
When we pilot cessna for example, the platform perfectly transcribes the movements of the aircraft.
However when we try the DR400, there is a slight jolt on the platform, while with the cessna, the movements are perfectly smoothed.
What is this about? Is the Dr400 simulation model wrong? If so, is it possible to modify it? In which files? Which software?
Is it due to another cause?
Thank you all for your help
regards
I suspect its your platform tuning. I use a platform and the C172 is a much more gentle & stable aircraft than the DR400. I get stronger movements with the DR400 and you need to tune your platform accordingly. You're probably mapping acceleration forces to movements rather than absolute angles and these will vary a lot. How do you find it with the Bucker ?
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Is there the possibility of transferring this or another airport to a specific user, and that he can enjoy it?
Regards: Delfin
You've already done it! You showed us a screenshot. What you are missing is the ground texture which is not part of the airport but part of the scenery. For that you need Nick's Aeroscenery. These are the 3 steps to home made scenery for most people who aren't super techies:
1. The base of it all is photorealistic surface - use Nick's Aeroscenery (takes a little work, but much easier than it used to be)
2. Now add airports - download from http://www.fscloudport.com (very quick and easy)
3. Cultivation = autogenerated houses - See the developer section of this forum. It is the hardest of the 3
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A few days ago I downloaded the runway LEST (Spain). Done this, I realize that take off and land on a runway (simple rectangle), "located in the middle of nowhere" (surface without any resolution) and without any infrastructure around the runway that we are familiar, is not anything rewarding .
I do not know any computer design program, I'm just a user; that is why I ask this forum: How many programs do I have to know to build the infrastructure of an airport (of this airport)?
Can I request e-mail from some specific users through this forum, and also provide mine?
Regards: Delfin
Redownload LEST - I just added a couple of buildings. If you think that sort of thing improves it more can be added.
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Ah now I realise why it broke - you were right on the limit and then I added extra decals for runway numbers. The straw that broke the camels back!
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There is a problem with EDDF. I think the number of buildings overloaded my system.
See http://www.fscloudport.com/icao/eddf.htm and click View TSC and you can see the objects list is empty. The object list holds all modelled elements including the runways.
I need to recode this anyway since IPACS improved the way objects can be referenced so I'll do that ASAP.
edit yep, lots going on there
delfinpm - I don't know what airport you tried so no idea what the problem is. I suspect the filepath as the EDDF issue is very rare.
IZ0JUB - As above. Not all airports have buildings though. Does the summary (see below) say it has buildings?
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I think Im in the same situation, I see the RW but no buildings?
73 de Michael IZ0JUB
the xref library is no longer needed since a recent update. It sounds like you have different problems though. What is the install path where your files are?