After few tests i found interesting behavior of AFS2 VR on my PC.
When my CPU is overclocked, i can observe Compositor frames drops very often causing big stutters (but performance debug shows app. frame rate 90fps and 50% headroom).
On the other hand if CPU overclocking is disabled in BIOS, I am not experiencing any Compositor frames drops and Simulator runs very smoothly, surprisingly with the same performance values (app frame rate 90fps, 50%headroom). Tested with graphic settings to HIGH, SS 1.5, Nvidia default settings and using great Swiss scenery.
I am very happy with flying over beutiful mountains for now. I hope this info can be helpful for you friends (maybe for devs too
Only one small defect still remains for me: Application FPS randomly skip one frame below 90 and number of Application Frames dropped is increasing (causing small stutter everytime)
Maybe is it initiated by background scenery loading - i dont know. CPU overclocking doesn't make any difference here.
Is here on forums somebody, who solved that small issue? Maybe is there some way how to add little latency to Sim and create needed room for backrgound scenery caching.
Thank you for any ideas and have a nice weekend.
BTW congratulation to clever developers, I totally love to fly with your Sim!
My specs: i7 3,5GHZ, GTX 1070 8GB, 16GB RAM, Oculus rift, Win 10.