My goal is to create and convert a larger cityscape with few TMB. files possible such as IPACS sceneries like outer areas of San Francisco, Los Angeles, Miami, etc.
Sometimes conversions are successful, most times not successful.
This issue has been around since I started AF2 and only ever occurs when I try converting multiple buildings. I would like to know if this issue comes from ModelConverterX or if it comes from the IPACS Content Converter?
My conversions examples:
14 buildings, 5 textures, 1 TMB. file
8 Buildings, 5 textures, 1 TMB. file (Always gaps in between Wall and Roof)
IPACS Miami Conversion:
Multiple Buildings, Multiple Textures, Few TMB. files used? (Is IPACS using a better/different version of Content Converter?)
Any insight would be greatly appreciated.