OpenGL vs Vulkan experience

  • Hello everyone! I was doing yesterday two flights. One from EGLL to EHAM and another from EHAM to EGLL. The difference between them was the graphics API. I used OpenGL for the first flight and Vulkan for the second (I have a Samsung tab S8+ with a Snap. Gen 1). The final result was an increase performance of 10fps and stability around 30fps on ultra settings with Vulkan. With OpenGL I had an unstable flight around 15-22fps and 14% more battery usage. Otherwise it is very noctory the benefits of Vulkan. However, I know it is more difficult to program it. Thanks Aerofly to do that hard work to provide the best experience. I reccomend everyone to use Vulkan API if it is possible.

    Have good Flights^^