Jet-Pack (IPACS) Are there any new information about sdk to make airports by users ? It has been a while since there is sign "coming soon".

Airport SDK
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czolgu -
March 10, 2024 at 11:02 AM -
Thread is Resolved
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- Official Post
At the moment we're doing a closed testing phase with several users.
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Thank you very much
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Is there any further progress or news for the Airport SDK?
I would like to modify some existing airports. For example, adding some new parking position (for cold & dark startup with pushback) and missing markings. And I want to create some small local GA airports.
Or is there another possibility to do these things?
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Or is there another possibility to do these things?
Yes, you can manually create and edit an airport "TAP" file.
After you create the TAP file for your airport you can then use aerofly FS4 tap converter to get the scenery files (*.tmb, *.toc,*.tsc and *.wad) needed to be placed in your "Documents/Aero Fly FS4/scenery/airports" folder so you can see your creation.
Creating and manually editing tap files is a time consuming task at first but once you get the hang of it it's a pretty straightforward process.
You can get more info about tap files in this thread by ApfelFlieger:
PostRE: Aerofly FS airport creation tool ( early alpha version, work in progress )
Airports can also be created without the AirportCreationTool by filling out the TAP file by hand. I do this when I design airports where the satellite photo doesn't fit in the AirportCreationTool because it is either pixelated or has a different status.ApfelFliegerOctober 5, 2023 at 10:51 AM -
But is that possible for Aerofly Global? Is there any posibility for Airports marketplace?
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- Official Post
But is that possible for Aerofly Global? Is there any posibility for Airports marketplace?
User made content is not available on mobile, no. This is due to the high risk of application crashes which directly affect the app visibility in the Store.
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Hello,
I generated and downloaded some tap files with the web app
Where can I find the "aerofly FS4 tap converter" to convert and test it ?Thanks in advance,
Regards
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Hello,
I generated and downloaded some tap files with the web app
Where can I find the "aerofly FS4 tap converter" to convert and test it ?Thanks in advance,
Regards
Did you ever manage to find the Tap converter? I’m having the same issue. I’ve generated the Tap files but not able to convert them!
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Unfortunately, I do not know where the TAP converter for Windows can currently be downloaded.
I am happy to convert the TAP files for you. Either you make them available to me or just tell me the airports in the AirportCreationTool.
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Unfortunately, I do not know where the TAP converter for Windows can currently be downloaded.
I am happy to convert the TAP files for you. Either you make them available to me or just tell me the airports in the AirportCreationTool.
Thank you.
How can I send them to you?
The main ones I was wanting are:Bole Addis Ababa - Ethiopia
OR Tambo Johannesburg - RSA
Cape Town - RSA
Jeddah - KSA
If you could create them that would be amazing and greatly appreciated. However I am happy to send you the Tap files if you can let me know how 😊 -
Please try the "Conversation" function, where you can attach the TAP files, either as .ZIP or with the addition . TXT
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I have attached some Tap files in a zip folder. Hope this works and is ok. I included a few airports but if its too many then just the 4 listed above or some of those would be appreciated.
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I first looked at DGAA and write some comments about it:
(1) dgaa___ORIGINAL.zip
The ZIP file has this content:
DGAA.tap is the original TAP file.
The files dgaa... are available 2x each, once as a function file (without . TXT) and once debuged as a text file (with . TXT). In the text files you can see which elements of the TAP file are written to the 4 files TMB, TOC, TSC and WAD.
By the way, it works for me on the Mac if I delete the function files TMB, TOC, TSC and WAD listed above and replace them with the TXT files by remoting the characters ".txt" from them. The advantage is that various changes can then be tried out directly.
But beware: in the WAD positions are not used in the LonLat system!(2) dgaa___ACT__WITH_TOWERVIEW.zip:
In the AirportCreationTool (ACT), directions are also assigned to the runways. To achieve this, I uploaded the TAP file to the ACT and adapted the runways to the satellite image. In addition, I have adjusted the elements related to the landway.
This results in the content of this ZIP file.
(3) dgaa___ACT__WITHOUT_TOWERVIEW.zip:
In the first section of the TAP file, it is possible to enter the data for the tower view by hand. To my knowledge, this was also necessary at first.
Meanwhile, the FS 4 works in such a way that it always automatically aligns the tower view with the tower, which is also listed as an XREF building in the TAP file. Therefore, the lines for the tower view are no longer needed today (except that there is no tower as a building, e.g. for ships or helicopter landing sites).This ZIP file therefore has the content like (2) only without tower view.
So much for the general explanation, I will now post the other airfields in version (3) here gradually.
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I first looked at DGAA and write some comments about it:
(1) dgaa___ORIGINAL.zip
The ZIP file has this content:
DGAA.tap is the original TAP file.
The files dgaa... are available 2x each, once as a function file (without . TXT) and once debuged as a text file (with . TXT). In the text files you can see which elements of the TAP file are written to the 4 files TMB, TOC, TSC and WAD.
By the way, it works for me on the Mac if I delete the function files TMB, TOC, TSC and WAD listed above and replace them with the TXT files by remoting the characters ".txt" from them. The advantage is that various changes can then be tried out directly.
But beware: in the WAD positions are not used in the LonLat system!(2) dgaa___ACT__WITH_TOWERVIEW.zip:
In the AirportCreationTool (ACT), directions are also assigned to the runways. To achieve this, I uploaded the TAP file to the ACT and adapted the runways to the satellite image. In addition, I have adjusted the elements related to the landway.
This results in the content of this ZIP file.
(3) dgaa___ACT__WITHOUT_TOWERVIEW.zip:
In the first section of the TAP file, it is possible to enter the data for the tower view by hand. To my knowledge, this was also necessary at first.
Meanwhile, the FS 4 works in such a way that it always automatically aligns the tower view with the tower, which is also listed as an XREF building in the TAP file. Therefore, the lines for the tower view are no longer needed today (except that there is no tower as a building, e.g. for ships or helicopter landing sites).This ZIP file therefore has the content like (2) only without tower view.
So much for the general explanation, I will now post the other airfields in version (3) here gradually.
Thank you so much!
I really appreciate your help. Very kind. -
Here are the remaining airfields.
As already described, you can now even try out many things yourself when using the TXT files (as in FS 2). In principle, the information from the wiki still applies:
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Here are the remaining airfields.
As already described, you can now even try out many things yourself when using the TXT files (as in FS 2). In principle, the information from the wiki still applies:
You’re a star!
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Please replace kaja.zip with oejn.zip.
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Hello there.
How can I get airport SDK?