Airport SDK

  • Is there any further progress or news for the Airport SDK?

    I would like to modify some existing airports. For example, adding some new parking position (for cold & dark startup with pushback) and missing markings. And I want to create some small local GA airports.

    Or is there another possibility to do these things?

  • Or is there another possibility to do these things?

    Yes, you can manually create and edit an airport "TAP" file.

    After you create the TAP file for your airport you can then use aerofly FS4 tap converter to get the scenery files (*.tmb, *.toc,*.tsc and *.wad) needed to be placed in your "Documents/Aero Fly FS4/scenery/airports" folder so you can see your creation.

    Creating and manually editing tap files is a time consuming task at first but once you get the hang of it it's a pretty straightforward process.

    You can get more info about tap files in this thread by ApfelFlieger:

  • Unfortunately, I do not know where the TAP converter for Windows can currently be downloaded.

    I am happy to convert the TAP files for you. Either you make them available to me or just tell me the airports in the AirportCreationTool.

    Tschüss, Michael (🍎🚁)

    Configurations:

    - MacBook Pro (16", 2024); Chip: Apple M4 Max; actual macOS
    - Controllers: | WinWing: URSA MINOR-Fighter-Joystick R | Thrustmaster TCA AIRBUS EDITION: 1x Joystick, 2x Quadrant, 2x Quadrant Add-On | Pro-Flight-Trainer: PUMA X | Logitech: Joystick G Extreme 3D Pro | Steelseries: Nimbus+

    - iPad (12,9", 4th Generation, RAM: 6 GB); actual iOS | Steelseries: Nimbus+

  • Unfortunately, I do not know where the TAP converter for Windows can currently be downloaded.

    I am happy to convert the TAP files for you. Either you make them available to me or just tell me the airports in the AirportCreationTool.

    Thank you.


    How can I send them to you?


    The main ones I was wanting are:

    Bole Addis Ababa - Ethiopia

    OR Tambo Johannesburg - RSA

    Cape Town - RSA

    Jeddah - KSA


    If you could create them that would be amazing and greatly appreciated. However I am happy to send you the Tap files if you can let me know how 😊

  • Please try the "Conversation" function, where you can attach the TAP files, either as .ZIP or with the addition . TXT

    Tschüss, Michael (🍎🚁)

    Configurations:

    - MacBook Pro (16", 2024); Chip: Apple M4 Max; actual macOS
    - Controllers: | WinWing: URSA MINOR-Fighter-Joystick R | Thrustmaster TCA AIRBUS EDITION: 1x Joystick, 2x Quadrant, 2x Quadrant Add-On | Pro-Flight-Trainer: PUMA X | Logitech: Joystick G Extreme 3D Pro | Steelseries: Nimbus+

    - iPad (12,9", 4th Generation, RAM: 6 GB); actual iOS | Steelseries: Nimbus+

  • I first looked at DGAA and write some comments about it:


    (1) dgaa___ORIGINAL.zip

    The ZIP file has this content:

    DGAA.tap is the original TAP file.

    The files dgaa... are available 2x each, once as a function file (without . TXT) and once debuged as a text file (with . TXT). In the text files you can see which elements of the TAP file are written to the 4 files TMB, TOC, TSC and WAD.

    By the way, it works for me on the Mac if I delete the function files TMB, TOC, TSC and WAD listed above and replace them with the TXT files by remoting the characters ".txt" from them. The advantage is that various changes can then be tried out directly.
    But beware: in the WAD positions are not used in the LonLat system!


    (2) dgaa___ACT__WITH_TOWERVIEW.zip:

    In the AirportCreationTool (ACT), directions are also assigned to the runways. To achieve this, I uploaded the TAP file to the ACT and adapted the runways to the satellite image. In addition, I have adjusted the elements related to the landway.

    This results in the content of this ZIP file.


    (3) dgaa___ACT__WITHOUT_TOWERVIEW.zip:

    In the first section of the TAP file, it is possible to enter the data for the tower view by hand. To my knowledge, this was also necessary at first.
    Meanwhile, the FS 4 works in such a way that it always automatically aligns the tower view with the tower, which is also listed as an XREF building in the TAP file. Therefore, the lines for the tower view are no longer needed today (except that there is no tower as a building, e.g. for ships or helicopter landing sites).

    This ZIP file therefore has the content like (2) only without tower view.


    So much for the general explanation, I will now post the other airfields in version (3) here gradually.:)

  • Thank you so much!

    I really appreciate your help. Very kind.

  • Here are the remaining airfields.

    As already described, you can now even try out many things yourself when using the TXT files (as in FS 2). In principle, the information from the wiki still applies:

  • Please replace kaja.zip with oejn.zip.

    Files

    Tschüss, Michael (🍎🚁)

    Configurations:

    - MacBook Pro (16", 2024); Chip: Apple M4 Max; actual macOS
    - Controllers: | WinWing: URSA MINOR-Fighter-Joystick R | Thrustmaster TCA AIRBUS EDITION: 1x Joystick, 2x Quadrant, 2x Quadrant Add-On | Pro-Flight-Trainer: PUMA X | Logitech: Joystick G Extreme 3D Pro | Steelseries: Nimbus+

    - iPad (12,9", 4th Generation, RAM: 6 GB); actual iOS | Steelseries: Nimbus+