I am started to cultivate my home airport with the different tools and possibilties from this great communtiy (Objectgen, scenery from FlightXtreme, gliders and airplane models from Trespassers).
Now I have power lines, wind turbines, cars on the streets and much more which is amazing. From day to day my glider field looks more real. Thanks a lot for that.
As I try to get the best visual replication of this area now I have the following problem. The original cultivation from the scenery Bavaria (from FlightXtreme) uses the building textures in the scenerey folder. There we have different kind of textures for the houses (for white ones, for brick houses an so on). As I unterstand it right, the textures for the cultivated buildings will be used randomly, that leads to the fact everytime I start Aerofly FS 2 the houses look different to the last time before. So in principle that is not a big deal for me. My question is can I have control over how many houses should be provided with a specific texture (white one for example) and how many with a different? Maybe via a proportional distribution. The reason for that is in my region there are typically not much brick houses. Now I have the feeling the distribtution of normal houses and brick houeses are fifty/fifty.
Another question is, are there any limitations how many toc-files I can use with one airport?
What do you think?