Carbon Cub

    • Official Post

    The copilot.tmc is a set of parameters that the copilot uses to fly the airplane and to control the systems. This is mainly the mass of the airplane, wing area, flap airspeeds, gear extension speed and things like that. It also defines what the copilot knows about the autopilot in the aircraft and what buttons it can push or modes it can use.


    But the copilot also takes care of the throttle mixing. So if you only assign Controls.Throttle it diverts it to single engine throttle Controls.Throttle1 or multi engine throttle Controls.Throttle1, Controls.Throttle2, etc. depending on what the aircraft has defined in the copilot.tmc file.

  • Excellent if it is provided free of charge for the community, but it is just as valid if it should be paid for. ;)

    Best wishes 😉

    Pascal


    AFS2 / FS4 / MSFS / - Intel(R) Core i7 -12800HX 4.80 GHz - DDR5 4800MHz 32 Go - NVIDIA GeForce RTX™ 3070 Ti 8 GB GDDR6X - 2x 2 TB SSD M.2 2280 PCIe Gen4

  • A short demo video of the Carbon Cub inside Aerofly FS4, did a little flying around :)

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  • And here are some small airfields in Brittany for the flyer:

    Tschüss, Michael (🍎🚁)


    Configurations:

    - MacBook Pro (16", 2021); Chip: Apple M1 Max; actual macOS || Thrustmaster TCA AIRBUS EDITION: 1x Sidestick, 2x Quadrant, 2x Quadrant Add-On || Pro-Flight-Trainer PUMA X

    - iPad (12,9", 4th Generation); actual iOS || nimbus steelseries

  • And here are some small airfields in Brittany for the flyer:

    Nice work, thanks!😀 Will need to take the Cub and explore the area.

  • Pretty cool landing with the Cub, need to consider that livery too😀


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  • Nice livery! With a view of the interior, just as impressive :)

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    Best wishes 😉

    Pascal


    AFS2 / FS4 / MSFS / - Intel(R) Core i7 -12800HX 4.80 GHz - DDR5 4800MHz 32 Go - NVIDIA GeForce RTX™ 3070 Ti 8 GB GDDR6X - 2x 2 TB SSD M.2 2280 PCIe Gen4

  • Looked at the demo flight, were the ailerons, rudder, elevator 3D control surfaces actually hooked up to the tmd file? I did not see any movement of the control surfaces in the video. Could you make a short video where you taxi around and show all the deflection ranges for flaps, rudder, elevator, and ailerons?

  • Looked at the demo flight, were the ailerons, rudder, elevator 3D control surfaces actually hooked up to the tmd file? I did not see any movement of the control surfaces in the video. Could you make a short video where you taxi around and show all the deflection ranges for flaps, rudder, elevator, and ailerons?

    There are still work to be done on those, but rudder is properly animating at least. Yes I can make a short video on the ground as well, and test the different movements. I hope to very soon test out the updated 3d model with some initial cockpit interiors.

  • Here is a short taxiing demo video

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  • Short video of the Carbon Cub cockpit interiors. We have had some texturing issues, some artifact lines visible on e.g., the seats (which are not present on the original textures). What could cause this?


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